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Cรณmo vemos este monstruo posee mucha ventaja en composiciรณn a monstruos con habilidades de melรฉ. Su vida en cierta parte aporta mucho cรณmo tanque y el daรฑo que permite daรฑar bastante ya que el mรญnimo es de 2 y su velocidad de movimiento de 3. Mientras aumenta su nivel su vida, Velocidad de movimiento, salud, daรฑo y habilidades evolucionan. Su primera habilidad es "Espinas", dรณnde cualquier monstruo que lo golpee con un ataque fรญsico o cuerpo a cuerpo le devolverรก o refleja una cantidad de daรฑo de un mรญnimo de 2. Su segunda habilidad "Curar", realiza una curaciรณn de sรญ mismo por cada ronda que pase. Y por รบltimo "Lento" que es una habilidad bastante beneficiosa para su equipo ya que le reduce la velocidad de movimiento a todo los monstruos enemigos.
As we can see this monster has a lot of advantage in composition to monsters with melee abilities. His life in a certain part brings a lot as a tank and the damage he allows to damage quite a lot since the minimum is 2 and his movement speed is 3. As his level increases his life, movement speed, health, damage and skills evolve. His first ability is "Thorns", where any monster that hits him with a physical or melee attack will return or reflect an amount of damage of a minimum of 2. His second ability "Heal", performs a healing of himself for each round that passes. And lastly "Slow" which is a very beneficial ability for his team as it slows down the movement speed of all enemy monsters.
As you can see in the screenshots there were 4 games of each one using the Drake arnak summoner, the truth is that combining this type of monster with the summoner adds a lot of advantage by the shield that is offered, of the 4 games my defeat was using the summoner "Cria de thaddius", its advantage in composition is when working against compos that possess magic, the rest I am still testing and the other summoner has been much more useful or I do not know if it is for the other team that did wrong their compo. For example the last game where they use +1 magic I thought I would lose but I had another monster with a magic resistance ability and a mage that was generating a lot of health, this gave me a lot of advantage to hold on and be able to eliminate the mages and not have life generation.
Enlaces de batallas: // Battles links:
battle1
battle2
battle3
battle4
Bueno mis queridos invocadores๐พ, hasta aquรญ finalizo mi contenido con mi publicaciรณn de batalla, la verdad que esta manera de desenpeรฑo que nos hacen trabajar con las cartas no sรณlo nos enseรฑa a jugar con ellas sino tambiรฉn el manejo de composiciones y experiencias para poder contrarrestrar y lograr una victoria, me despido con un gran apretรณn de manos.๐๐ค
Well, my dear summoners๐พ, this is the end of my content with my battle publication, the truth is that this way of working with the cards not only teaches us to play with them but also the management of compositions and experiences to be able to counteract and achieve victory, I say goodbye with a big handshake ๐๐ค.
โโโ๐พGRACIAS POR VER // THANKS FOR WATCHIN ๐พโโโ
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Datos de ediciรณn
Dispositivo: CAPCUT
Banner: PHOTOSHOP CC
Translator: DeepL
Logos: @threespeak , @hiveio, @splinterlands
Imagen de fondo utilizada LINK
Edition data
Device:CAPCUT
Banner: PHOTOSHOP
Translator: DeepL
Logos: @threespeak , @hiveio, @splinterlands
Background image used LINK
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Original content for าฐeral รiaz๐คธโโ
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