- 00:00 - 02:01 | Introduction
- 02:02 - 02:41 | Dymstifying Splinterlands Game (the aim of Splinterlands game)
- 02:42 - 06:33 | Understanding the Details of the Game
-02:53 - 03:35 | Combat Rules
-03:36 - 04:19 | Mana Cap
-04:20 - 05:35 | Splinters
-05:36 - 05:59 | Time Limit
- 06:34 - 14:31 | Creating Your Team
-06:41 - 09:22 | Selecting your Summoner (What to consider)
-09:23 - 14:30 | Selecting your Monsters (What to consider)
- 14:31 - 19:14 | Choosing your Monsters for Line-up (what to consider)
- 19:15 - 20:31 | Conclusion and Appreciation
If you haven't started playing the game, hop in through this link to begin. BEGIN
My Splinterlands in-game username is @iamkaysam
DYMYSTFYING HOW SPLINTERLANDS GAME APPEARS TO US
In the Battle, your team is playing against the opponent's team.
Your team consists of 1 Summoner and 1 to 6 Monsters, which are in form of cards.
The aim is to defeat the opponent's Monsters. Which means all his or her cards will be knocked out while yours will be left standing (maybe 1 card or all).
UNDERSTANDING THE DETAILS OF THE GAME
Every game has:
- a Combat Rule
- Mana Cap
- and Available Splinters
- The combat rule tells us the rules of the game.
- For beginners, you'll always see Standard rule.
- For the Standard rule, there's no modifications to the standard gameplay rules and mechanics. Everything is the same.
- But from Bronze 2 upwards, you'll get different rules.
- Every card has a mana level attached to it, both the Summoner and the Monsters.
- Mana cap simply means that the total amount of mana of all your cards should not exceed the specified mana cap of the game.
- There are 6 Primal forces in Splinterlands: Fire, Earth, Dragon, Death, Life and Water.
- The Summoners and Monsters are from one of these 6 forces.
- If you use a Summoner from a primal force, then your Monsters will come from the same primal force.
- However, we have Monsters who are neutral, they can be summoned by any Summoner.
Having considered the Combat of the Game, Mana Cap and Available Splinters, remember that you have only 3 minutes to do all your selections and strategies.
CREATING YOUR TEAM
Create your team based on the Combat rules, Mana cap and selected Splinter.
CHOOSING YOUR SUMMONER
In creating your team, the first thing you do is to select your SUMMONER.
Here are what to consider in choosing your Summoner:
- Consider the Primal Force: fire, water, earth, Dragon... etc
- Consider the mana of the Summoner, based on the mana cap of the game.
- Consider the ability/style of the Summoner
CHOOSING YOUR MONSTERS
Next is choosing your Monster, and this is where you need to consider a whole lot:
- Consider the Mana Cap
- Consider the health
- Consider the Speed
- Consider the kind of attack and the attack effect
- Consider the Kinds of Attack
- Consider the style
CHOOSING YOUR LINE-UP
SO FROM ALL WEVE LEARNT, HOW DO WE CONSIDER THE STRATEGY TO USE IN
CHOOSING YOUR PLAYERS FOR LINE UP?
Consider the following tips:
- Make sure your first 2 or 3 cards are short range attackers.
- Do not use only long range attackers at that first line up.
- Your first card should have good health (5 and above),
- speed (3 is nice, minimum of 2),
- shield if possible and
- special style will be helpful.
I BELIEVE THIS SHOULD PROVIDE A FOUNDATION FOR YOU, IN MY NEXT VIDEO I'LL EXPLAIN MORE ON THE DIFFERENT STYLES OF MONSTERS AND DIFFERENT COMBAT RULES.
I appreciate @clove71 and the entire curation team, admins and moderators of @splinterlands community for running this platform and making it a home for lovers of splinterlands. A home where they can share their experiences, battles, art, partake in challenges, win crypto and other fun activities. It is truly and awesome job.
Shoutouts to @starstrings01 and @dave-estates among others.
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