Fallout 3 Walkthrough (Modded) Part 188

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    realdcghoul101

    Published on Mar 17, 2023
    About :

    I continue to explore the Capitol Research building. It's one of many locations added by A World of Pain.

    DISCLAIMER: This episode was recorded after the Windows Fall Creators update that partially broke Fallout Stutter Remover. You may notice more stutters and instability when I travel through the map and play the game. This problem was solved only after the release of the F3TF (Fallout 3 Tick Fix).

    The mods I used in this series are listed here. Also, the complete playlist is now available on Youtube and Odysee.

    Follow the timestamps.

    • 00:31 - I'm in the Operations room. The Capitol Research Foreman's Password on a semicircle-shaped desk.
    • 01:17 - Reaching another hallway through the hole in the wall.
    • 01:24 - Placing some mines on the stairs before going to the upper floor.
    • 01:54 - I throw a grenade on the first Super Mutant to lure them to my traps. That didn't work very well.
    • 03:43 - I gave up and just torched everyone.
    • 05:36 - Looting the dead.
    • 06:50 - I return to the floor below to loot the room with many terminals. I should've checked where the stairs in front of me led to.
    • 07:53 - A Stealth Boy fell on the floor.
    • 08:23 - A Pyscho and a Stimpak on a wood crate.
    • 09:07 - Going upstairs. This time, I go to the third floor. The door leads to the main area seen in the previous episode (where you can see the floor above).
    • 10:23 - Killing the two Super Mutants on the floor below. I use the escalator to reach them.
    • 12:25 - Back to the floor above, I cross to the other side through the makeshift structure.
    • 12:48 - To the Capitol Research Upper Ruins.
    • 13:20 - Super Mutants in the room to the south.
    • 14:04 - That inaccessible room has nothing of value. Unless a later update added something.
    • 15:09 - A dead Talon Mercenary near a first aid box.
    • 15:32 - Entering the room to the north. Part of the ceiling fell, allowing me to reach the floor above.
    • 16:32 - Enemy in the hallway. The door with the Foreman Office sign can be unlocked with the Capitol Research Foreman's Password found earlier (00:31).
    • 17:11 - The Foreman's Office is an exterior cell. The Capitol Research Clinic Password is on the floor. I already opened that door (lockpicking) during episode 187.
    • 17:39 - Oh crap! Behemoth! Super mutants and talon mercs spawn outside. It's a scripted event from the mod, I assume.
    • 17:56 - Running back to the entrance. I forgot I left the team outside. Some enemies spawn in the central area.
    • 19:07 - I jump on the hole and run to the door.
    • 19:38 - LOL. I think they didn't need my help to kill the Behemoth. A few Talon mercs spawned near the Capitol Building.
    • 20:39- Healing the team and inventory management.
    • 24:19 - Back inside with the team. I have a suicidal tendency to go into a gas-filled place with a flame thrower equipped. Also, ignore the white texture bug, as it (seems to) happen in interiors with many NPCs.
    • 24:52 - Back in the Research and Operations and then to the upper ruins.
    • 26:01 - Ignore me as I try to break the planks blocking the path to the room. That place had nothing of value. I even disabled collision to go in there off-camera.
    • 26:25 - I enter the Foreman's Office to collect what I left behind. I then return to the Research And Operations.
    • 29:46 - That door is related to another quest of AWOP. I'll head to the central area.
    • 31:12 - Dead bodies, one safe, and other containers.
    • 33:14 - The Lower Levels have even more super mutants than the other levels in this building.
    • 33:53 - The fight begins.
    • 35:56 - Looting the dead.
    • 36:17 - Amid the fight, I barely noticed a Super Mutant named Masher.
    • 37:47 - A locked door to the reactor and a very hard terminal to hack near it.
    • 38:21 - Lockpicking the locked door to the north. Two frag mines are behind it. Be careful.
    • 38:49 - A locked crate to lockpick.
    • 39:08 - Lots of enemies ahead.
    • 39:21 - Two frag mines and the Capitol Research Reactor Password are on the circular table.
    • 39:41 - Placing some frag mines as usual. I even put some mines on the stairs in the previous section.
    • 40:59 - Missile Launcher time.
    • 41:40 - Big Eric bytes the dust.
    • 42:59 - You can't hide. I collect what I can carry.
    • 48:22 - Unlocking the door to the reactor with the password fund at 39:21.
    • 48:48 - Hacking the Reactor Monitoring Terminal.
    • 50:45 - A Blank Military ID Card on the floor to the left.
    • 50:58 - The Overcharged Plasma Pistol is in a crate on the nearby metal shelf. The weapon fire rate is impressive, but I never used it (LOL).
    • 52:59 - Leaving the Lower Levels and the whole place.
    • 54:38 - Game physics on crack.

    With the Capitol Research building visited, I'll move to other A World of Pain locations.

    Tags :

    fallout3 bethesdafallout rpg mods gaming gameplay walkthrough

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