Fallout 3 Walkthrough (Modded) Part 315

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    realdcghoul101

    Published on Sep 05, 2023
    About :

    I found a strange spaceship crashed north of MDPL-13 Power Station. A mysterious light lifts me to the skies, and I meet some creatures not of this world. This is the first episode of Mothership Zeta.

    The mods I used in this series are listed here. Also, the complete playlist is now available on Youtube and Odysee

    Here are the timestamps:

    • 00:51 - Fast traveling to the MDPL-13 Power Station. I kill a Young Deathclaw.
    • 01:58 - A Talon Squad is near the Power Station.
    • 03:41 - I go north, following the power lines to the Alien Crash Site. I approach the spaceship, and a blue light hits me. I think I'm being abducted.
    • 05:59 - I have a bad feeling about this. They are really green, after all. I wake up in a cell and meet Somah.
    • 08:51 - We are interrupted, and Somah tells me to stay close to the walls. A robotic army picks someone from another cell.
    • 09:40 - They took all my equipment. I talk to Somah again, and we plan a fight to trick the guards.
    • 12:33 - The energy field is turned off, and we attack the Alien guards. I take a Shock Batton, and we kill the other Aliens in the corridor.
    • 13:38 - I open the other cells using the Release Mechanism near the door. A Rivet City Guard is in denial.
    • 14:10 - The room on the east has three controls containing the Alien Captive Recorded Log 22 (1 of 22), the Alien Captive Recorded Log 15 (2 of 22), and the Alien Captive Recorded Log 14 (3 of 22). I listen to them.
    • 16:58 - I go west through the corridor. I take the uniform of a Dead Enclave Officer in one of the cells.
    • 18:02 - I pass through a Healing Archway on the path to the next section. I chose not to modify it.
    • 18:24 - It's a security room of sorts. I retrieved the Alien Captive Recorded Log 3 (4 of 22) and the Alien Captive Recorded Log 1 (5 of 22) from the Controls on the south side. I listen to them.
    • 22:53 - The Alien Captive Recorded Log 12 (6 of 22) is on the right side of the south doorway.
    • 23:53 - The west door is sealed, so I open the south one. A girl is on the first cell to my right. She tells me to destroy a machine to disable the energy shields. I use the control to open the system and interact with the Core Coolant Switch. It overheats and explodes.
    • 26:25 - I go to the cell and meet Sally. She returns to the previous room and enters a small air vent next to that sealed door to open it from the other side.
    • 27:12 - We talk again, and I learn more about her.
    • 29:10 - I continue to the now open path. An Alien was in the room to the south. I retrieve my equipment from the containers. I also press a switch on the panel to open the door to the west.
    • 30:09 - It's time to reequip all my stuff.
    • 31:51 - Entering the Steamworks. Sally tells me to wait, but I move forward and kill the Aliens. I take their stuff and move forward.
    • 34:26 - Sally warns about another group of Aliens. She opens a door on the left, and I enter. The container in the room has an Alien Power Module, Alien Biogel, Large Alien Crystals, and an Alien Disintegrator.
    • 35:32 - The Alien weapon doesn't work well with RH Iron Sights.
    • 35:44 - I open the door to the other path and kill the Alien. I return to the corridor and kill the other ones.
    • 37:32 - The shelves have Small Alien Crystals. I also loot the dead. More Aliens attack while I move forward.
    • 39:56 - A Healing Archway on the room on the left. The path connects to the room Sally opened earlier. There are still enemies in the room to the right.
    • 40:29 - I throw a grenade and shoot the survivors. I loot the room.
    • 41:34 - I go to the west path and upstairs to sneak attack some enemies with the Demon's Dance (Washington's Malevolence).
    • 42:19 - Sally creates a distraction to help, but I fight everyone on my way. Some Support Drones show up.
    • 43:51 - Looting the dead. I enter a room to my left, and Sally mentions an "Alien goo" used to repair weapons and gear.
    • 44:52 - I return downstairs to see if I missed anything. I check the local map and walk around the area before heading to the north doorway.
    • 47:03 - Some Aliens in red uniform. They run from me. Sally says they won't attack me. Some hostile ones (+ a turret were guarding the door further away. I heal myself on the Archway before opening the next door.
    • 48:31 - More Aliens in the area. I sneak attack most of them with the Devil's Dance.
    • 50:09 - Switching to the Alien Atomizer. Also, Ironsign doesn't work with it.
    • 50:29 - Going upstairs. I didn't notice the Aliens up there, but they were killed.

    Continues in the next episode. Has anyone seen Somah?

    Tags :

    fallout3 bethesdafallout rpg mods gaming gameplay walkthrough

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