Fallout 3 Walkthrough (Modded) Part 97

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    realdcghoul101

    Published on Aug 18, 2022
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    Exploring Arlington National Cemetery on a rainy day.

    The full playlist is now available on Youtube and Odysee.

    Here are the timestamps:

    • 00:07 - It's a rainy day at Wilhelm's Wharf.
    • 00:48 - I head south to the Arlington Wasteland Metro. The world map marks it as Flooded Metro.
    • 01:17 - A bear trap.
    • 01:58 - Feral Ghouls.
    • 03:47 - More Feral Ghouls.
    • 04:47 - Door to Arlington National Cemetery.
    • 05:05 - I'm now in Arlington Cemetery North.
    • 05:30 - Entering a Metro Carriage.
    • 05:54 - You guys are blocking the way.
    • 06:24 - I found some ammo and healing items.
    • 07:02 - That's the door to Arlington Utility. I'm not going in there now.
    • 07:19 - I find the Dead Regulator's body on the stairs. It has the Bounty Notice of Junders Plunkett. The body and note will only appear if you have the Lawnbringer Perk. I recommend Gopher's Automatic Karma Perks tutorial to not waste a perk.
    • 08:09 - Some raiders to kill.
    • 08:13 - Pipe bomb incoming!
    • 12:19 - Entering Arlington House.
    • 12:35 - Killing Junders Plunkett.
    • 12:47 - Plunkett's Valid Points is a unique set of Spiked Knuckles.
    • 13:39 - Big Book of Science on the table in the kitchen.
    • 14:18 - Lockpicking the safe behind the dresser.
    • 15:17 - Lockpicking another safe in the basement.
    • 15:35 - Luck Bobblehead on the shelf.
    • 16:06 - Lincoln Shrine.
    • 17:31 - Back outside.
    • 18:22 - Spotting some Enclave troopers and a dead body.
    • 19:45 - The Martin Travellian body and the Enclave troopers were added by Shadow And Dust, Volume 2. Keep this moment in mind for a later episode.
    • 20:43 - Discovering Mama Dolce's.
    • 21:08 - A copy of Tales of Junktown Jerky Vendor near a dead wastelander. It's close to the barrels, near an overturned storage container.
    • 21:47 - Discovering Arlington Cemetery South.
    • 22:19 - Gates to Arlington/Falls Church Metro. I'm not going in there now.
    • 22:57 - The building has one entrance named Mixing Plant and the other one marked as Special Affairs Bureau. What happens is that the Mixing Plant was added by Shadow And Dust Vol 2, and the Special Affairs Bureau was added by A World Of Pain for Fallout 3. Despite the conflicts, the mods seem to work together without any problems.
    • 23:23 - Entering the Special Affairs Bureau.
    • 23:39 - The place is inhabited by Chinese Remnants.
    • 24:02 - Killing the Chinese Heavy Trooper.
    • 24:32 - Destroying two Hacked Sentry Bots.
    • 26:02 - AWOP mod adds new food items to the game.
    • 27:51 - The Chinese Heavy Trooper has a Chinese Assault Rifle 5mm. Only five of those weapons exist in the area.
    • 28:51 - Ammo boxes.
    • 30:08 - Entering the Affairs Bureau Warehouse.
    • 30:23 - To reach the lower level of the area, I'll have to go through stairs and catwalks.
    • 30:25 - More Chinese Remnants to kill.
    • 31:37 - Another Chinese Heavy Trooper bites the dust.
    • 32:39 - Worst moment to reload a weapon.
    • 34:32 - Using the Missile Launcher (with extended clip) to blast the enemies.
    • 35:59 - Shooting more missiles.
    • 36:19 - Someone was shooting incendiary bullets against me.
      Weapons:
    • 36:42 - Fighting the Chinese Remnant, Captain Zheng. He was the one shooting incendiary bullets at me.
    • 36:54 - I forgot to loot Captain Zheng's body. He was using a unique Zhu-Rong Magnum, which shoots incendiary ammo. I returned to grab the weapon off camera.
    • 38:16 - One sentry bot down. One more to go.
    • 39:25 - Later, I found Zheng's body near the containers on the left.
    • 40:26 - The last sentry bot.
    • 40:58 - It's looting time.
    • 41:50 - I'm not sure if the T45d Army Power Armor was also added by AWOP. Looking at Fo3Edit, FWE adds those armors.
    • 49:20 - Boosting my Lockpick skill to open the Locker (Very Hard level). I found a Chinese Army: Spec Ops – Training Manual.
    • 54:19 - There is a locked crate with some Alien Power Cells on the upper level. It's near a broken spaceship.
    • 56:39 - Returning to the Bureau and leaving the place.

    I'll explore Mama Dolce's in the next episode.

    Tags :

    fallout3 bethesdafallout rpg mods gaming hivegaming gameplay walkthrough

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