Fallout 2 Playthrough (Mostly Blind) - Part 57

2

  • 8
  • 0
  • 0.000
  • Reply

  • Open in the desktop app ADD TO PLAYLIST

    realdcghoul101

    Published on Dec 27, 2022
    About :

    Skynet has a new body and a Cybernetic Brain.

    The full playlist is now available on Youtube and Odysee.

    Timestamps are below:

    • 01:05 - Informing Ken Lee about the death of AHS-9.
    • 01:59 - I can use the Emperor Computer again. Nothing new, though.
    • 04:41 - Inventory management.
    • 08:08 - Back in the tanker to buy some Jet Antidote.
    • 09:10 - Belch competition.
    • 10:53 - Leaving San Francisco.
    • 11:05 - Skipping some random encounters.
    • 11:49 - Arriving at Sierra Army Depot.
    • 12:19 - Taking Dixon and Cliffton's eyes and heading inside.
    • 13:02 - Lockipicking a door near the entrance. I find a holodisk.
    • 14:29 - Collecting some Biomed Gel left behind.
    • 15:03 - Taking the elevator to the second level.
    • 15:29 - As my lockpick skill is low, I fail to open the door on the left.
    • 16:30 - Taking the elevator to the third floor.
    • 17:47 - Taking the other elevator to the fourth floor.
    • 19:32 - I save the game, use some mentats to boost my science skill, then I use the computer.
    • 19:47 - Using the "select cadaver option" first. I was curious.
    • 19:54 - I retrieve Private Dobbs.
    • 20:10 - Meeting Dobbs.
    • 20:44 - I thought I was helping the man, but I don't think he's feeling well after melting on the ground. Well, shit.
    • 20:57 - A 130 Science skill was enough to retrieve the Cybernetic Brain.
    • 22:09 - Collecting the Red Ryder LE BB Gun from Dobbs's remains.
    • 24:45 - Returning to the third floor.
    • 25:15 - Skynet tells me to go to the Cybernetic Lab.
    • 25:58 - Using the computer to check the robot systems. I need to find a motivator.
    • 26:55 - Finding the Sierra Mission holodisk on a desk.
    • 28:22 - I returned to the second floor, looking for a motivator.
    • 29:09 - I tried to lockpick that door on the left again.
    • 30:43 - I find some grenades in a box.
    • 32:19 - I'm back on the third floor.
    • 33:10 - Believe if you want, but I wasn't sure that using my Repair skill on a robobrain was the way to get a motivator.
    • 33:24 - I disabled every other robot in the area just in case.
    • 35:44 - Pretend you didn't see me going through the wall. I don't know what happened.
    • 36:27 - With all robots disabled, I shoot one of the robobrains. Disabling all of them was the best idea.
    • 38:06 - I take the motivator.
    • 39:34 - I'm not sure if this is normal, but I'm still in combat even with the robots disabled.
    • 40:03 - I managed to finish the combat mode far away from them.
    • 40:26 - I install the motivator, refill the Biomed gel, and put the brain in place.
    • 41:28 - It worked. Yay!
    • 41:50 - I talk to Skynet. It wants to join the team, but I don't have enough Charisma to make that possible.
    • 44:24 - I forgot the companions in the fourth level.
    • 47:10 - Back in the first level, I leave the place (for now).

    See you guys in the next episode.


    Fallout 2 Unofficial Patch: https://github.com/BGforgeNet/Fallout2_Unofficial_Patch

    Tags :

    fallout2 classicfallouts rpg gaming gameplay blindplaythrough

    Woo! This creator can upvote comments using 3speak's stake today because they are a top performing creator! Leave a quality comment relating to their content and you could receive an upvote worth at least a dollar.

    Their limit for today is $0!
    Comments:
    Time until realdcghoul101 can give away $0 to their commenters.
    0 Days 0 Hours 0 Minutes 0 Seconds
    Reply:

    To comment on this video please connect a HIVE account to your profile: Connect HIVE Account

    More Videos

    00:48
    0 views 2 years ago $
    00:34
    2 views 3 years ago $
    01:25
    1 views 2 years ago $