Fallout 3 Walkthrough (Modded) Part 138

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    realdcghoul101

    Published on Dec 01, 2022
    About :

    It's the third episode covering the Shadow And Dust - Volume 2 mod. New areas to explore and new weapons.

    The full playlist is now available on Youtube and Odysee.

    Follow the timestamps

    • 00:26 - I'm at Woodley Park Station (Red Line).
    • 00:34 - Accessing the Lincolnite Terminal inside the tent.
    • 01:11 - Marilie is a vendor in the station. The skin tone mismatch is an issue in the game engine.
    • 01:57 - Warren sells food.
    • 04:17 - Near the train tracks, Bertrand sells some chems.
    • 05:15 - In the collapsed tunnel to the south, If you pause the video, you can see a crate on the floor with blood stains. I'll return here in the next episode.
    • 05:46 -Looting the tents and finding a workbench.
    • 06:27 - That side of the tunnel to the north is not blocked. A Lincolnite was there.
    • 07:19 - That door leads to the Metro Access Tunnel. More Lincolnite ahead.
    • 07:51 - The door on the left leads west, but I need a key to open the sewer hole. The Surface Manhole Key is in a toolbox right next to the ladder.
    • 09:00 - Be careful leaving that sewer. We are east of Farragut West Station. Lots of super mutants and Enclave troopers may be nearby.
    • 09:30 - It's VATS time. I almost died.
    • 10:07 - Retreating and throwing grenades.
    • 11:00 - Oof.
    • 11:49 - Grenade incoming. Those damn Enforcers!
    • 12:09 - That last Enclave Hellfire Trooper had another Plasma Cannon from the New Uniques mod.
    • 13:30 - I return to the Metro Access Tunnel. I head north and reach another section of the metro tunnels.
    • 15:10 - More Lincolnites.
    • 16:02 - Ammo, first aid box, and another Evacuation Procedures Guide holotape.
    • 16:37 - A Lincoln Votive note is located near the Lincoln statue.
    • 17:56 - As the tunnels are blocked, I take the path to the left.
    • 18:44 - The stairs lead to the American U - Anderson Hall.
    • 19:18 - Apologies for the low frame rate. That interior was too much for my old computer.
    • 19:50 - Licolnite was disintegrated. I proceed through the corridor.
    • 20:57 - Oops! I alerted General Abraham Q. Lincoln to my presence. He died fast, though. I kill the other Lincolnites in the area.
    • 22:54 - I find the Lincolnite Stonemason's body in the upper area.
    • 23:42 - The Lincolnite Engineer is friendly.
    • 24:30 - The Water Chip.
    • 24:30 - The Hate Emancipator, looted from General Abraham Q. Lincoln's body, is a unique weapon of this mod. You may want to use Fo3Edit to adjust the weapon damage to FWE standards. (I completely forgot to show the gun in action). The Armoured Lincolnite Suit can also be found.
    • 25:23 - The Rail Candidate Schematics was on the floor near the debris. The grenades may have blasted the schematic from its original position.
    • 25:34 - The weapon case contains The Rail Candidate, a unique weapon of this mod. You may want to use Fo3Edit to adjust the weapon damage to FWE standards.
    • 28:02 - Lots of tin cans.
    • 28:49 - The door in the upper area leads to a sky bridge that crosses the street to the other side.
    • 29:38 - Door to American U - Centennial Hall.
    • 29:47 - Looks like a rad roach stepped on a bear trap. As the floor has collapsed, I walk over the remaining edges and reach someone's office.
    • 30:27 - The Centennial Hall Administration Terminal.
    • 30:39 - I must be blind. The key is right next to the terminal.
    • 30:57 -I need the key to open the door to the outside.
    • 31:39 - A pressure plate.
    • 33:17 - Now I saw the Centennial Hall Key. I open the door. I'm near Farragut West and not far from that sewer hole.
    • 34:19 - Some Enclave Troopers.
    • 36:15 - Once in a while, some enemies refuse to die...
    • 36:22 - Back to the Metro Access Tunnel. Ignore the "requires key" message. It's like a duplicated door trigger or something.
    • 39:35 - Back to Woodley Park Station, then to the Parking Garage. The Utility Tunnel is next.
    • 40:11 - That Drainage Chamber will be opened in the next episode.
    • 40:56 - To Georgetown Maintenance.
    • 41:42 - To Vault 71.
    • 42:20 - Installing the water chip in the Water Purifier Control.
    • 42:35 - I use the Reactor Control Room terminal to vent the radiation. A thankless effort, indeed.
    • 42:56 - Some Rerevolutionaries attack.
    • 43:37 - The Atrium door is forever closed.
    • 45:49 - Leaving the vault.
    • 46:42 - Back to the Parking Garage.

    See you guys in the next episode.

    Tags :

    fallout3 bethesdafallout rpg mods gaming gameplay walkthrough

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