Fallout 3 Walkthrough (Modded) Part 264

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    realdcghoul101

    Published on Jul 08, 2023
    About :

    The lights are finally back on the Boardwalk. Also, I save a scavenger's life and kill more smugglers in a drainage chamber. This is the fifth episode of Point Lookout DLC, with the Point Lookout Reborn mod.

    Note: ENB replaces Reshade, Cinematech, Dynavision, and other visual mods. All the episodes from now on were recorded on a more powerful computer.

    The mods I used in this series are listed here. Also, the complete playlist is now available on Youtube and Odysee

    Here are the timestamps:

    • 00:40 - On the pier and heading west. One Fuse remains.
    • 02:31 - I discover the Scavenger Encampment (Save the game!). As I enter the place, a quest objective is updated to protect Karl and his dogs from the Smmugler attack (PL Reborn).
    • 03:18 - The dogs can die quickly, so run outside as the first wave comes from the north.
    • 03:52 - Another attack comes from the beach. I place some mines in the sand before getting inside the Scavenger Encampment. The attack only happens when I enter the camp.
    • 04:59 - I enter the camp through the south, beginning the attack. Most Smmuglers were killed by the explosions.
    • 05:21 - I must go to the Disaster Relief Outpost to kill the remaining Smmuglers. Run there (southeast) before Karl and kill everyone. The quest is completed, and the "Thank you" note is added to the pip-boy. I'll not enter the tents now.
    • 06:23 - Looting the dead. I follow Karl better to his camp, and I sell some stuff.
    • 09:22 - Collecting the remaining mines placed on the beach and back to the camp. A tracker appeared near the entrance.
    • 10:31 - Entering the Bunkkouse. The Fuse is on the wooden crate on the floor (it's considered a steal). I should have checked Karl's inventory.
    • 11:19 - I walk to the House of Wares to install the fuses.
    • 13:55 - Turning the generator on. Powering the Boardwalk is finished. We have some light now.
    • 17:28 - Checking the electric door near the trucks. Some inactive robots and some shelves to loot (PL Reborn).
    • 18:10 - Hacking the Boardwalk Terminal. I use the "Unlock All RobCo Pods" option. The "Run Coastal Boardwalk Patrol" will make the robots protect the Boardwalk area.
    • 18:28 - I use my Repair Skill (100) to repair all the robots (Sentry Bot = 75; Protectrons = 35 or 50).
    • 19:28 - Checking the local map. I go west/southwest and discover the Beachview Shops (PL Reborn). The one on the right can't be entered (yet), so I go to the General Store.
    • 22:09 - Torching the Smmuglers and looting the shelves (misc items, grenades, ammo, and food).
    • 25:43 - Leaving the place. I find a drainage chamber entrance north of the first building (PL Reborn).
    • 26:42 - Saying "hi" to the first Smmugler in the tunnel. Many items are scattered across the place
    • 27:50 - Another Smmugler bites the dust. I reach the utility tunnels.
    • 29:20 - I turn left and bump into more enemies.
    • 29:37 - That door can't be opened from where I am. I open the door further east and kill the other Smmuglers.
    • 30:15 - That's the enemy behind the locked door. Twigbag has the Isla Negra Electrical Store Key. The switch to the door is on the wall.
    • 30:58 - I open the other door with the Isla Negra Electrical Store Key. I unlock the Ladder to Isla Negra Electrical Store (the one with the boarded door).
    • 31:38 - From the office, I attack the remaining Smmuglers.
    • 32:16 - Looting the dead and the place.
    • 33:56 - Two Nuka Cola Quantums in each Vending Machine.
    • 34:39 - Repairing stuff on the workbench (inventory management).
    • 36:14 - Checking the office. I hack the terminal, unlock the safe, take the Nuka Quantum bottle, and return to the Drainage Chamber.
    • 36:52 - More weapons, grenades, and items on the tables and shelves.
    • 38:47 - I unlock the door in the corner. It leads to the General Store I entered first. I didn't see the sewer hole back there.
    • 39:30 - Back outside. I enter the Homestead Motel to sleep.
    • 40:36 - Ah, it's good to see the sun. I go east towards the Calvert Mansion.
    • 40:58 - Pause the video. I missed the sewer hole (on the left) near the fallen tree trunk. It's a small drainage chamber (PL Reborn).
    • 41:49 - Scripted dog attack on the way to Calvert Mansion (PL Reborn).

    What I'll find in that abandoned place? Wait for the next episode.

    Tags :

    fallout3 bethesdafallout rpg mods gaming gameplay walkthrough

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