Fallout 3 Walkthrough (Modded) Part 319

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    realdcghoul101

    Published on Sep 12, 2023
    About :

    kay, I'm beginning to distrust those Buttercup toys. Also, I found a unique weapon. This is the fifth episode of Mothership Zeta.

    The mods I used in this series are listed here. Also, the complete playlist is now available on Youtube and Odysee

    Timestamps for you:

    • 00:51 - I'm in the Engineering Core. I checked the map before returning to the Cargo Hold. There's a locked door to the Research Lab near the entrance.
    • 02:16 - I check the map and head south through the catwalks. The unlocked door to the Research Lab is downstairs.
    • 03:17 - Downstairs to the new area. Human vehicles can be found here. I throw some grenades to eliminate the Aliens in the catwalks to the south. Also, some turrets in the area.
    • 05:04 - The Alien Captive Recorded Log 13 (18 of 25) is on the control between the stairs to the west and the chairs.
    • 06:26 - Colonel Hartigan's Space Pod.
    • 07:30 - Looting the dead and inventory management.
    • 08:25 - Many Toy Cars on the shelves near the door.
    • 08:45 - Where did that Alien come from? More enemies attacked from the door I was heading to.
    • 09:24 - I enter the corridor and reach another room with many Giddyup Buttercups. I kill the enemies.
    • 11:26 - I opened the door to the south and found a Healing Archway.
    • 12:31 - The control at the center of the room contains the Alien Captive Recorded Logs 21 (19 of 25). It's on an audio log with Sally, the Aliens, and the Giddyup Buttercups.
    • 13:32 - More Buttercups in the areas to the north. I go downstairs, and there's another storage room.
    • 14:57 - Back upstairs, I open the round door to the south and... more Giddyup Buttercups (+ electricity). I open another door to the south and reach a room with dead human bodies and a lone Giddyup Buttercup. Its eyes glow red as I get close, and I notice observations rooms left and right (WTF is happening around here?).
    • 16:46 - I return to the previous larger room. I go downstairs to the lower area and enter. Some pulse grenades are on a table near the Buttercup shelves.
    • 18:58 - I check the local map and return to the dead bodies room to use the teleport to the Cargo Hold. I use the control to unlock that locked door seen in the previous episode. I return to the Engineering Core.
    • 20:04 - Looting some Dead Aliens. I head to the workbench area and find a bottlecap mine and pulse mines in a wooden crate. Many other items are scattered around the room.
    • 21:48 - Inventory management. I was dumb because I forgot to search for a container to store things. Later, I found a footlocker in the room with a makeshift bed (to the right when looking into space).
    • 22:59 - The local map. I head to the Engine Room and reach a corridor with some enemies.
    • 25:00 - I pass the Healing Archway towards the next room. Support and Guardian Drones ahead.
    • 26:12 - The door to the north is inaccessible (for now). I use the controller on the west wall to overload the turret in the room seen through the glass.
    • 26:59 - I inspect the rooms to the southeast (I missed something here). Some enemies and containers to loot.
    • 27:59 - I return to the previous larger room to enter the southwest corridor and kill an Alien.
    • 28:11 - I assume that the control disables an energy shield. I enter the door to its left, and an Alien appears on my back.
    • 29:10 - I continue to the west corridor and bump into some enemies. I open the door to the north and reach a room. One Drone was on the same level, and another was on the floor below.
    • 30:46 - Instead of opening the door downstairs, I check the other room and kill a Guardian Drone.
    • 31:54 - I open the door, and it connects to the room where I exploded the turret. I killed the Alien and looted the containers.
    • 33:21 - Back to the room with the stairs to the lower area. I overload the turret ahead through the control and move forward. I placed some frag mines and attacked the Drones in the corridor.
    • 34:27 - I continue east to the Healing Archway room. I overload the turret to damage the Alien ahead. I go upstairs to another area with more Sentry and Guardian Drones. The frag mines were effective. I retreat to the Healing Archway, and an Alien appears in a previous location.
    • 36:52 - I go upstairs to the Drone room. They were not attacking me. Inventory management time.
    • 39:17 - More containers in the room. I take the Alien Biogel and Epoxy.
    • 39:54 - I pass through the open door to another and reach the first room through the previously inaccessible door.
    • 40:27 - I was about to leave the Engine Room, but soon realized I forgot the Electro-Suppressor - a unique Shock Baton - which fell from the table in the southeast room. It's near the entrance.
    • 42:05 - I'm back in the Engineering Core. It's time to sleep on my RobCo PBX-19 Portable Bed (FWE). I lost track of day and night in space.

    Continues in the next episode.

    Tags :

    fallout3 bethesdafallout rpg mods gaming gameplay walkthrough

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