Fallout 3 Walkthrough (Modded) Part 271

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    realdcghoul101

    Published on Jul 18, 2023
    About :

    Some people are looking for a particular book. What should I do? This is the eleventh episode of Point Lookout DLC, with the Point Lookout Reborn mod.

    Note: ENB replaces Reshade, Cinematech, Dynavision, and other visual mods. All the episodes from now on were recorded on a more powerful computer.

    The mods I used in this series are listed here. Also, the complete playlist is now available on Youtube and Odysee

    The timestamps are below:

    • 00:40 - Entering the Blackhall Manor and meeting Obadiah Blackhall. A charisma dialogue option is available.
    • 01:42 - Obadiah is looking for a book - the Krievbeknih - and wants me to retrieve it from the swampfolk. The Dark Heart of Blackhall begins.
    • 02:42 - Asking about the Blackhall Manor.
    • 03:28 - Asking about the swampfolks.
    • 03:58 - I go upstairs and check the place
    • 05:02 - A door to the balcony. I shoot the swampfolk to the south.
    • 05:47 - I enter the mansion again, and Marcella shows up (I don't think she was supposed to appear inside). She knows about the book and explains why she should have it.
    • 07:39 - A footlocker on the corridor. I check the other rooms and find a safe in the bedroom.
    • 09:38 - Leaving the Blackhall Manor and fast traveling to Hailey Hardware.
    • 10:34 - I go east/southeast to the Ritual Site. Some swampfolk were guarding the place.
    • 13:49 - I see Uncle Fester - one of the Drunken Gnomes of The DC Interiors Project - on the bushes north of the basement door.
    • 13:59 - Entering the Burned-Out Basement. I move forward into the cave.
    • 15:03 - There's a path on the left and one to the right. I go to the right first.
    • 15:33 - Gas bubbles and some coffins. Also, a Stealth Boy on an open safe.
    • 16:07 - Upon returning through the same way, I find a hidden path on the right with a coffin, two stimpaks, and a Nuka Cola Quantum.
    • 16:27 - I follow the left path now. Another turn to the left, and I find a skeleton on a dining table.
    • 17:12 - Back to the main path. I find an Altar, the Krievbeknih, and the Ritual Knife. Swampfolks are now inside the cave.
    • 19:11 - I return to the entrance killing the enemies.
    • 21:19 - I fast-travel to the Scavenger Encampment. From there, I head southeast to Disaster Relief Outpost.
    • 22:13 - Some medical supplies in the north Medical Tents.
    • 22:38 - To the eastmost Medical Tent. More medical supplies, ammo, a Stealth Boy, and a terminal.
    • 23:13 - "Unit Mission Parameters" entry.
    • 23:23 - "New Plague Public Information" entry displays more options (Know the Signs, Remember to C.I.R., Protect Yourself, and Get Registered!).
    • 24:27 - The "Unit Lead Logs" leads to Log Entry 001, Log Entry 002, Log Entry 003, and Log Entry 004.
    • 26:34 - Entering Marcella's Tent to the south. She is dead, and I take the "Marcella's Last Words" holotape from the desk. Ever heard of the Dunwich Building?
    • 28:23 - I take Marcella's Safe Key and open the safe (she doesn't need the supplies). Also, I forgot to check the terminal on the desk (facepalm).
    • 29:13 - Fast traveling to Point Lookout Pier. To the Capital Wasteland.
    • 29:32 - Oh, Nadine owns the boat now.
    • 30:28 - I talk to Catherine at the Riverboat Landing. Unmarked quest completed.
    • 31:15 - Fast traveling to Megaton. Hello, Megaton Settler, that always gives me gifts.
    • 32:03 - Healing myself and removing the Rad-X and RadAway addictions.
    • 32:42 - I have no idea why the pip-boy is not centered on the screen. I fast travel to Dunwich Megaton.
    • 33:25 - Meeting some Adventurers and selling some stuff.
    • 34:27 - Entering Dunwich Building. I equip the Ghoul Mask so the ferals don't attack me and head to the Forsaken Ruins.
    • 36:17 - Making my way to the Virulent Underchambers. It's good to check the local map.
    • 38:31 - Jumping down and heading to the cave.
    • 39:43 - I approach the Obelysk and press the Krievbeknih against it. Lol, ferals got burned (quest completed).
    • 40:16 - It's time to leave the place. I then fast-travel to Riverboat Landing and return to Point Lookout.
    • 42:51 - Oh, by the way. The footlocker under Passenge Cot is where I store all the stuff collected.

    There's more stuff to do in this swamp yet.

    Tags :

    fallout3 bethesdafallout rpg mods gaming gameplay walkthrough

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