[ES-EN]👊🏻Using healing to protect myself from 🔥poison in 💥"Noxious Fumes" - ‍⚜️El Cholito Santo⚜

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    elcholitosanto

    Published on Sep 03, 2023
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    Fuente / Source
    Estas imágenes han sido mezcladas por mí / These images have been mixed by me.

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    Saludos a toda la comunidad de "Splinterlands", hoy les mostrare una batalla en donde pude usar monstruos con la habilidad "heal" que me protegieron del veneno. Es una batalla de "mana 37" con un mazo "Water" y me enfrenté a "ADAI117" que usa un mazo "Water" también. En esta batalla solo están disponibles los monstruos de los elementos "Water" y "Fire".
    Greetings to the entire "Splinterlands" community, today I will show you a battle where I was able to use monsters with the "heal" skill that protected me from the poison. It's a "37 mana" battle with a "Water" deck and I faced "ADAI117" who uses a "Water" deck as well. Only "Water" and "Fire" element monsters are available in this battle.

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    Ruleset: "Noxious Fumes"

    Esta regla de batalla establece que todos los monstruos están envenenados al inicio del juego. Se recomienda usar monstruos con "Immunity" porque estas no se verán afectadas. También los monstruos resucitados no se verán afectados por el veneno. Usar una unidad con "cleanse" protegerá a tu tanque del veneno. Si usas la habilidad "enrage" en tu equipo, el veneno la activará. Se podrá usar la estrategia con la habilidad "martyr" porque el veneno asegurará su activación. Y usar monstruos con "heal" ayuda mucho.
    This battle rule states that all monsters are poisoned at the start of the game. It is recommended to use monsters with "Immunity" because they will not be affected. Also resurrected monsters will not be affected by poison. Using a unit with "cleanse" will protect your tank from poison. If you use the "enrage" ability on your team, the poison will activate it. It will be possible to use the strategy with the "martyr" ability because the poison will ensure its activation. And using monsters with "heal" helps a lot.

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    Fuente / Source

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    Uso un team "Water" con un tanque con curación.

    Decido usar como invocador a "Kelya Frendul" que dará "+1 armor y "+1 speed" a todo mi team.
    Mi tanque es "Sea Monster", tiene buena salud y puede sanarse, pero es muy lento.

    I use a "Water" team with a tank with healing.

    I decide to use "Kelya Frendul" as a summoner that will give "+1 armor and "+1 speed" to my entire team.
    My tank is "Sea Monster", he has good health and can heal himself, but he is very slow.


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    Uso 3 mágicos con las habilidades "cleanse", "protect" y "triage" cada uno.

    Mi primer monstruo mágico es "River Nymph", su habilidad "cleanse" le permitirá limpiar los efectos negativos de mi tanque.
    Mi segundo monstruo mágico es "Venari Wavesmith", un "protect" que dará "+2 armor" a todos mis monstruos.
    Mi tercer monstruo mágico es "Spirit Hoarder", un "triage" que sanará a un monstruo en mi línea de fondo.

    I use 3 magic with the abilities "cleanse", "protect" and "triage" each.

    My first magic monster is "River Nymph", its "cleanse" ability will allow it to clean the negative effects of my tank.
    My second magic monster is "Venari Wavesmith", a "protect" that will give "+2 armor" to all my monsters.
    My third magic monster is "Spirit Hoarder", a "triage" that will heal a monster in my back line.


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    Coloco 2 arqueros al final

    Estoy reclutando a "Water Elemental" porque tiene "heal" y será capaz de sanarse del daño hecho por el veneno.
    Al final he ubicado a "Wave Brood", un "taunt" que recibirá todo el daño, protegiendo a todo mi team.

    I place 2 archers at the end

    I am recruiting "Water Elemental" because it has "heal" and will be able to heal from the damage done by the poison.
    In the end I have located "Wave Brood", a "taunt" that will receive all the damage, protecting my entire team.


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    Me enfrento a un team "Water" con mucho poder mágico.

    Mi rival también usa como invocador a "Kelya Frendul".
    Su tanque es "Djinn Oshannus", un legendario mágico muy rápido y con "void", muy fuerte contra ataques mágicos.
    Su tercer monstruo es "Merdaali Guardian", un "tank heal" que sanará a su tanque.
    Su cuarto monstruo es "River Nymph", protegerá a su tanque del veneno.
    Su quinto monstruo es "Nerissa Tridawn", una épica que hará "3 de daño mágico" a mi tanque.
    Y su último monstruo es "Wave Brood", que aguanta mis primeros ataques.

    I'm facing a "Water" team with a lot of magic power.

    My opponent also uses "Kelya Frendul" as a summoner.
    His tank is "Djinn Oshannus", a very fast magic legendary and with "void", very strong against magic attacks.
    His third monster is "Merdaali Guardian", a "tank heal" that will heal your tank.
    Your fourth monster is "River Nymph", it will protect your tank from poison.
    Her fifth monster is "Nerissa Tridawn", an epic that will do "3 magic damage" to my tank.
    And his last monster is "Wave Brood", which can withstand my first attacks.


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    ¿Funciono mi estrategia? ¿Qué intentaré diferente la próxima vez?

    Mi estrategia dio resultados, "Sea Monster" no se vio afectado por el veneno gracias a la limpieza de "River Nymph",
    después su capacidad de sanación lo protegió del daño enemigo.
    También fue importante "Water Elemental" porque también fue capaz de sanarse del veneno.
    La próxima vez usaré un monstruo con la habilidad "Immunity".

    Strategy work? What will you try differently next time?

    My strategy paid off, "Sea Monster" was not affected by the poison thanks to the cleaning of "River Nymph",
    then his healing ability protected him from enemy damage.
    It was also important "Water Elemental" because it was also able to heal from poison.
    Next time I'll use a monster with the "Immunity" ability.


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    Si aún no juegas "Splinterlands", puedes registrarte con mi enlace.
    If you don't play "Splinterlands" yet, you can sign up with my link.

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    La traducción se hizo con / The translation was done with:
    https://translate.google.com/?hl=es

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