Kepler’s Laws of Planetary Motion

Kepler’s Laws of Planetary Motion by @mes on 3Speak

▶️ Watch on 3Speak - Odysee - BitChute - Rumble - Telegram - YouTube - Summary - PDF Notes - Notes - Playlist - Vector Functions - MES Links --- In this video, I go over Johannes Kepler's three law...

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Transcript

Hi, it's time for another math. Easy solution. Today I'm going to go over a pretty epic video, and this is going to be on Kepler's Laws of Planetary Motion, and basically I'll be going further into the vector functions, the chapter in my calculus book. All right, so let's go further before we go further, if you don't have time to watch this whole video, as always, you can play this video at a faster speed, top secret life hack, your brain gets used to faster speed, and there's a link to the video tutorial I made, which I showed the browser extension to increase speed, so I definitely recommend that. And also, you can also download and read the notes in both PDF format, and you can also read the notes in article format on the Hive blockchain, and the links will be... in the description below, as well as you could watch a video in parts, and the timestamps of all parts are in the description, so you could skip this intro and so on, just by clicking the timestamp. And also, the video sections playlist, I'll upload short clips of this full long video in a giant playlist, and they'll be available also in a link in the description below. Alright, let's continue further. So Calculus book reference. Note that I mainly follow along the book Calculus Early Transcendental's 7th edition by James Stewart. There's a link to that and also the Solution Manual for this chapter. And note in my some earlier videos I used the 6th edition there. All right, all right, now let's quickly just recap on the Calgals Book chapter, the one I'm currently doing. So the Hive notes and sections playlist for each of this chapter are listed below, and there's links to them. Again, all these links will be in the Hive and PDF notes. So there's links to the Vector Functions playlist, and then, and... the videos that went over already are the first sections of vector functions and space curves, then I went over derivatives and integrals of vector functions, and then the arc length and curvature, and then these playlist, that's the YouTube playlist, these are the hive notes, and so on. And then I covered motion and space, velocity, and acceleration, and actually in that section, they actually did the Kepler's first law, but I'm putting it all together as one video, because they had the applied project. after that one. So apply project Kepler's laws, and that's the current video. And also note that these links are also on MES links. If you go here, you can see all my links and a whole bunch of links to other stuff as well. So if you click here, you could make this drop down, you could pop this up. So it has them all here, you can pop down. and these are all alphabetical order. So there's vectors in the geometry of space, has all the links to that. And then here's the vector functions I'm covering. So, and this is the current one there. And again, if you click on, for example, here, you get the playlist of, for example, all this, all these are the sections playlist. So basically, I put the long video, and then I put separate sections, and I'll be doing that for this video as well. All right, let's continue further. So let's take a look at topics to cover. So note that the timestamps will be included in the video description for each topic listed below. So we'll go over Kepler's laws of planetary motion, and then go over proof of Kepler's first law, which basically states a planet revolves around the sun and an ellipse. Yeah, and where the sun is one of the focus on it. So, applied project, Kepler's laws. So this was part of the, that earlier section that I just saved it for this video, was a motion and space, velocity and acceleration. And then the second laws, second and third laws are part of the applied project. So applied project, Kepler's laws, and then solutions to the applied project, problem one. prove Kepler's second law, problem two, we basically prove Kepler's third law, problem three, length of Earth's orbit, and then problem four, very interesting, a geosynchronous satellite, basically it's like, It's always in sync with the Earth. It's like a fixed distance away from the equator or something like that. I'll have to deep dive on that. Anyways, let's go further. So Kepler's Laws of Planetary Motion. So we now describe one of the great accomplishments of calculus by showing how the material of this chapter can be used to prove Kepler's laws of planetary motion. So after 20 years of studying the astronomical observations of the Danish astronomer, I think it's pronounced Tycho Bray. The German mathematician and astronomer, Johannes Kepler, born 1571, died 1630, formulated the following three laws. So again, so he formulated these just from the data from this guy here, this astronomer. So he basically summed up his findings as these three laws, so Kepler's laws. So law one, a planet revolves around the sun in an elliptical orbit with the sun at one focus. And again, just quickly recap on the focus. An ellips is just basically defined. You have two points like this. The distance from any, yeah, basically the distance from this focus one, it's focus two. Like, basically, we have a point here. The sum of these distances is going to be constant. And I'll recap on that soon. And then the sun's going to be at one of those focus. So, law two, the line joining the sun to a planet sweeps out equal areas in equal times. All right, and, yeah, that one is basically, if you have a, again, if you have the... the sun here, say the planet's orbiting like here, so, and it's moving this way, so after this amount of time, this area is gonna be well the same as if it was moving across in the same time. So these areas are equal, so this is equal to them, right? Yeah, that's pretty much how it is. So basically, the line joining the sun to a planet sweeps out equal areas and equal times. So it's, yeah, the areas are just equalling. the same amount of areas being swept through time. So the square of the period of revolution of a planet is proportional to the cube of the length of the major axis of its orbit. That's quite interesting. We'll get to that in the applied project. Yeah, so basically the period of the revolution. So, again, how long it takes a planet go around the sun. And then it's proportional to the cube of the length of the major axis. So the cube of the major axis is going to be this length like that. and then the cube of it. So basically, the square of the period, and then you, is proportional to the cube of that major axis, very interesting. So anyways, going further, so in his book, Principia Mathematica of 1687, again, Sir Isaac Newton is everywhere, so he was able to show that these three laws, They're just consequences of two of his own laws, basically the second law of motion, that F equals MA, law, and the law of universal gravitation. So basically, he can actually derive these, which Yuan Skepler derived just from observations, astronomical, yeah, basically astronomical data from this Tycho bright guy, and then Newton says, hey, I can actually prove that just by mathematics. All right, so that's quite fascinating stuff. All right, so let's go further. So proof of Kepler's first law. planet revolves around the sun in an ellipse. So in what follows, we prove Kepler's first law. So law 1, a planet revolves around the sun in an elliptical orbit with the sun at one focus. And now, recall from my early video where I showed an ellipse is defined as the curve, where the sum of distances from any point on the curve to two fixed point called FOCi, plural, and then focus for a singular, yeah, is constant. So you have here, so all these distances right here, this P, f1, so this pf1, pf2, these are just constant, yeah, so those are all this constant. Yeah, so basically any point you go, you go here to here, is there going to be the same lengths when you sum them up. Doesn't matter where you go, even if you go here, from here and all the way here. So you're going to have one long, one short. but it always be constantly, you get this curve like that, and there's the sun at one of the focus, and the question is, what's this other focus? Alright, and then there's the equation, x squared, just when it's at the order, x squared, x squared divided by a squared, plus y squared about it by b squared, and then the major axis is over here, and that length is 2a there, so that's a, that's a, that'd be 2a, like that, and then the minor axis is that thinner one, that's gonna be 2b. Like that, so that's the 2A and 2B, all right, that's an ellipse for you there, and that's the origins, yeah, that's a 0, negative, A, 0, and then 0, 0, 0, right, let's continue further. All right, so since the gravitational force of the sun on a planet is so much larger than the forces exerted by other celestial bodies, we can safely ignore all bodies in the universe, except the sun and one planet revolving about it. All right, yeah, so basically this is much stronger than anything else, so we can ignore pretty much most things. But in this case, we're going to ignore everything. So we use a coordinate system with the sun at the origin, and we let R equal, yeah, this vector R equals R of T be the position vector of the planet. Yeah, so basically, yeah, that's going to be like if you have the, you make it at the origin, so it's going to be like this would be the setup there. But anyways, that would be the origin. Anyways, going further. So equally well, R could be the position vector of the moon or a satellite moving around the Earth or a comet moving around a star. Yeah, so again, you could use the same idea there. Yeah, so for the moon around the Earth and the Earth around the Sun, you could just use the, for those cases you could use, just change the position vector, or just change the origin so that the Earth is the one that's, fix the origin and so on. Alright, yeah, but for this case, we have the sun at the origin, and then we let R equals RFT be the position vector of the planet. And here, just for completeness, we made some space here, let's just draw that out, just for completeness again. So we have the origin like this. Let's see, there's the origin, this the X, Y, and then this is the sun right here, this is the sun, shiny, Sun like that, and that's at the origin, and then the position vector, let's say we have a planet, it's going to be somewhere around there, yeah, it's going to be across there, and this is going to be R vector of T, yes, R of T, and there's a planet, so there's Earth right there. Let's draw the Earth like that, all right, and Antarctica, and, okay, there it is, so that's Earth, and it's moving around, yeah. All right, and then, yes, yeah, that's pretty interesting that. So anyway, so the velocity vector is V equals the derivative of the position vector. So remember, again, where the curve is, this is just going to be, let's just say it's like this, it's moving like this. Yeah, so then that's the curve. This would be the position vector, I mean, the velocity, V is equal to the derivative of that, and the acceleration vector is going to be A equals to, well, R cubes, so it's going to be, let's say that we have A like that. And it's curving inwards there, or better yet, I think it should be pointing back to the sun, it's accelerating back in there. At least that's where the forces, yes, it's going to be like that. double prime, and then I'll double check by graphing it maybe later. But anyways, I just want to illustrate some of the terms we're using. So, because the Kagos book didn't have that. So anyways, so going further, so yeah, the velocity vector is V equals R prime, and the acceleration vector is A equals to R double prime. So the second derivative of that, or the first derivative of the velocity. All right, so, yeah, we use the following laws of Newton. So his second law of motion basically states, well, if you have a force vector, put it like this, this is F like that, the vector equals to, let's have a constant mass mass, mass, times acceleration, and acceleration is a vector, basically if you have an object like here, and then if it's, if you have an object of mass M, is a mass M, and if it accelerates by A, in order for it accelerate, you need to have an applied force in that direction. So in order for it accelerate, there needs to be a force applied to this mass in the direction, and then where it's accelerating. So that is the second law of motion. All right, and now the law of gravitation basically states that if you have two bodies, you're going to have, again, force between two masses, so f equals 2, it's going to be negative of the gravitational constant times by capital M is basically the bigger mass, call that the sun for, in our case, and then lower mass, planet, m, and then divided by r cubed. So this is a distance between them, cubed, and that's R, and then basically times it by, it's in direction of the position vector, R, like that, and where basically you have, if you have the sun, for example, I'll make a big, big one right here, so this is M, that's a sun, let's say you have a lower one, M, that's a planet, this, and it's going to be negative, so let's say position vectors like this, between, from the sun to the planet, like that, So then, and then the absolute value is going to be, well, this, yeah, this is R. And also note that R, right here, lowercase R is just going to be, I mean, just R without the vector, is just the absolute value of that. And then the force is going to be negative. So the force is going to be negative of the direction there. So that's the force of gravity, it's going to be negative. So in other words, it's going to be attracting to it. Yeah, so it depends where you're drawing your position vector from, but they both experience a force inwards. So the sun, the planet, this experience a force inwards to the sun, and the planet's experiencing a force of basically inwards to it, but it's also, yeah, it's also most smaller, so it's actually thrown over there, and so on. Yeah, so basically, yeah, this was accurate. This is going inwards like that, that's the acceleration, like that, towards inside there. All right, so yeah, basically like that. And now what I'm going to do is I'm going to go let U be a position vector in the direction there. So this equals to R, yeah, the R vector divided by the absolute value of R, the length of R, and that just equals to R over R, lowercase R. Like that, and this is just basically equals to unit vector. in, yeah, unit vector, like, fix that up, in direction of R. In other words, if you have R like this, let's say that's R, the unit vectors is going to be, well, that's going to be, like that, you, because you're dividing by its magnitude, so you always get 1, and then where this length right here is equal to 1. So basically just, yeah, we're just making it a unit 1, so then we're going to have basically a non-1 value multiplied by 1. So we're going to look at this right here, and then basically rearrange it, we're going to get R is equal to move this R to the other side, and yeah, we're going to just move that over to the other side, and we're going to get a R times it by unit vector, like that. So yes, pretty much what R is, and we're going to replace that here. So we're going to get this right here, F is equal to negative. This is the gravitational constant times by mass of the sun, or just the bigger planet, and then lower one, M. So M is the planet, this is the sun, and it's going to be divided by, well, this is R times U, so then now that cancels out, and we're just going to left with this R squared. And this is U vector, just make it like that. All right. All right, now we have this equation, and yeah, basically here is the terms again. So we're, F right here is the gravitational force on the planet, M, and capital M are the masses of the planet in the sun, and G is the gravitational constant. So we first show that the planet moves in one plane, so basically it moves in one plane, and then later we'll show it's an ellipse. like that, basically, it doesn't go in 3D, like, all over the place. It just goes into a flat plane. So by equating the expressions for F and Newton's two laws, we find that, and basically combine these two. So just F right here, so if we have the force on this planet, F equals M.A. equals to this setup right here. So whenever you have a force, you're going to get the acceleration there. So let's just equate these. So we're going to have... the force is equal to the first law of the second law f equals m a and the gravitational one is going to be equals to negative capital uh or first to do the g g m divided by r squared and then this is going to be the u vector U vector like that. Well, actually, before you get to the U vector, we'll just use it, the normal setup. It goes to this thing, the R cubed, and then R vector like up. Anyways, we'll just follow along it, and then basically what happens, all we do is just cancel M, so we do. So we have acceleration is equal to negative gm over R cubed and then R vector. In other words, the acceleration is parallel to the position vector. as I already showed earlier, has this basic common sense. All right, yeah, going for this. So, yeah, so since A is a scalar multiple of R, again, as I just stated, then they are parallel to each other. So, yeah, it's parallel, but it's also the reverse direction. So A is equal to the secondary of R there, but it's going backwards in there, but it's parallel. So again, this position vector, this is parallel to this one. So I'll just leave it like on. So that's the parallel to it. And then now going further, so thus by my earlier video on the cross product, if you take the cross product of the position vector R and A, the acceleration, because they're parallel, the cross product is equal to zero. So the cross product, recall from our other video is linked to that, and there is this setup right here, the screenshot, or I mean the thumbnail. So the cross product corollarily, non-zero vectors A and B are parallel, if and only if the cross product is equal to zero. And now keep this in mind, because if the R and cross-product-A is 0, well, it's also the zero vector, because this is a vector. So it's going to be bold like that. And also, basically, yeah, they're going to be parallels, it's going to be on the same plane as well. All right. Well, actually not necessarily, because if A and B are just both changing as well, it could be all over the place. But yeah, so basically this is zero. So now what we'll do now, and we're going to show that it's on the same plane. To do that, now we're going to use Formula 5 from our earlier video on the differentiation rules for vector functions, and this is using the derivative. So recall this one here is the screenshot from them. And if we have this, we're going to use a derivative, it basically, it's like the, it's like the, it's like the multiplication, yeah, the multiplication, the product rule set up for normal derivatives. Notice how it's like cross product, you take the derivative, then cross the regular V, and then plus U cross derivative of the V. And the important part about this is because we're going to take, so if we have, for example, if we did a cross product of R and V, we're going to eventually get an R cross A, which equals zero. So we're going to take the derivative of V, and then we're going to get something where we can cancel. And we'll show you that as I walk you through this. So I'm going to make this bigger. So before I write this one right here, we're going to look at, well, we know that R cross A, because they're parallel equals to zero vector. So that's this part right here, so it's a zero vector. And we also know, or we also have, well, we know that the acceleration is equal to the derivative of the velocity vector. and this just equals to, well, D over DT of V vector. Just for completing to put it all there, and then we also…

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@artgrafiken: @mes Dr. Wilhelm Reich was a supporter/believer of Kepler's work.

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