Fallout 3 Walkthrough (Modded) Part 187

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    realdcghoul101

    Published on Mar 16, 2023
    About :

    I go to The Mall to investigate the ruins of the Capitol Research building. It's another area added by the A World of Pain mod.

    DISCLAIMER: This episode was recorded after the Windows Fall Creators update that partially broke Fallout Stutter Remover. You may notice more stutters and instability when I travel through the map and play the game. This problem was solved only after the release of the F3TF (Fallout 3 Tick Fix).

    The mods I used in this series are listed here. Also, the complete playlist is now available on Youtube and Odysee.

    Timestamps are below:

    • 00:26 - From Megaton to the National Archives. Fewer mutants near the building (maybe).
    • 02:55 - More Super Mutants.
    • 04:03 - Talon Mercenaries killed the Super Mutants near the Capitol Building.
    • 08:28 - Looting the dead and inventory management.
    • 12:32 - Enclave camp on the north side of the Capitol Building. The Deathclaw Control Scrambler helped us with the deathclaw.
    • 13:44 - Looting the dead.
    • 16:40 - The Capitol Research building is to the north, near the Capitol. I order the followers to wait before entering.
    • 17:30 - Sorry for any poor frame rate you may see. AWOP areas were too demanding for my old computer.
    • 17:53 - Gas leak ahead.
    • 18:05 - Super mutants everywhere. I place some frag mines just in case.
    • 19:03 - A Centaur. I kill some of them to lure them into my trap. Things didn't work as I expected.
    • 22:55 - The area ahead has some floors, with Super Mutants above you.
    • 23:27 - Grenade didn't hit the enemy below. I retreat.
    • 24:01 - I really didn't see that tripwire. Light Step perk saved my life. A frag mine is hidden under the tire.
    • 24:40 - Near the escalator, I kill two of them.
    • 25:31 - Hacking Grog's Terminal. I'll read the diary. Al the notes will be added to your pip-boy.
    • 29:10 - Two ammo boxes on the floor near the radio.
    • 29:58 - Super Mutants on the floor above. They had missile launchers, so I used mine first.
    • 30:26 - There may be Overlords with missile launchers in that area.
    • 31:52 - Back to the hallway, I enter the area with the bathroom sign near the door.
    • 32:30 - A Stealth Boy in the toilet. Yikes.
    • 32:40 - Lockpicking the briefcase on the floor near the lantern. Only a Mentats was inside.
    • 33:25 - A safe on the counter.
    • 34:18 - Checking the east hallway. I lockpick the locked door near the security sign. It's a room with ammo and a first aid box. I even found a Tactical Sniper Rifle in a gun cabinet.
    • 35:54 - I turn right. There's a bottlecap mine on a table. Also, an ammo box and frag mines are on the floor near the window.
    • 38:18 - Back in the hallway, the door on the left leads to the Research and Operations area. That's where I go now.
    • 39:03 - I see lots of lockers in front of me.
    • 39:38 - Super Mutants ahead. I place some frag mines on the floor.
    • 40:13 - Ammo for the sniper rifle on the locked suitcase.
    • 40:26 - More enemies in another room with terminals. The fight begins.
    • 41:52 - Most enemies are upstairs.
    • 42:48 - I kill another one to lure the enemies. Only a few followed me.
    • 45:11 - A grenade on an open trunk nearby. I loot some bodies.
    • 45:23 - The Operations room has sandbags around the door.
    • 46:01 - Two ammo boxes on the containers behind the sandbags.
    • 46:14 - Hacking the door to the clinic. Chems and healing items are scattered across the room.
    • 47:38 - The key to that door is related to another quest of this mod. I found the key in another episode.
    • 48:37 - Back in the Operations room.

    I resume my exploration of the Capitol Research building in the next episode.

    Tags :

    fallout3 bethesdafallout rpg mods gaming gameplay walkthrough

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