Fallout 3 Walkthrough (Modded) Part 200

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    realdcghoul101

    Published on Apr 11, 2023
    About :

    The previous post about episode 200 was the wrong video (facepalm). This is the correct one. Today, I investigate Friendship Asylum, a location that the A World of Pain mod added.

    DISCLAIMER: This episode was recorded after the Windows Fall Creators update that partially broke Fallout Stutter Remover. You may notice more stutters and instability when I travel through the map and play the game. This problem was solved only after the release of the F3TF (Fallout 3 Tick Fix).

    The mods I used in this series are listed here. Also, the complete playlist is now available on Youtube and Odysee.

    • 00:34 - It's morning. I'm near the National Guard Depot. I'll go east.
    • 01:42 - Discovering Friendship Asylum. It's a good idea to save the game before you enter the place.
    • 02:31 - Entering the asylum. There's no going back now. Some areas here are really dark, and you can't see much in front of you.
    • 03:13 - The Guard Office Door is locked.
    • 03:25 - Door to the Void. I told you to save before.
    • 04:04 - Going upstairs. A locker on the right requires a key.
    • 04:13 - A Nuka Grenade, ammo, and a Nuka Cola Quantum.
    • 04:35 - I know that Armored Vault Jumpsuit.
    • 06:04 - Checking the next area. I tell the team to wait nearby while I check the room on the left.
    • 06:51 - I open the door, and something happens.
    • 07:55 - Enemies spawned near the entrance.
    • 08:34 - The Cook is the first to go down. More enemies upstairs. Their bodies are disintegrated when they die.
    • 09:55 - Looting the Undead Guard Supervisor. He has Mesmetro Power Cells.
    • 11:10 - The Cook has the Entrance Master Key.
    • 11:32 - Checking the local map. The Cell Block B door is locked.
    • 12:26 - To the Guard Office door with the key.
    • 12:55 - A first aid box in the lady's room.
    • 13:07 - Possibly missed a note below the burned book and near the Abraxo Cleaner.
    • 13:20 - The man's room is always the worst.
    • 13:52 - Ammo on the open cabinet. Also, a Plasma Grenade and Rifle are on the floor.
    • 14:18 - The Enclave Troopers Orders are on the desk with the Enclave helmet.
    • 15:12 - Unlocking the door to Friendship Asylum Main Hallway.
    • 15:26 - Ammo on the table.
    • 15:41 - I turn left and meet Patient 800. We talk about this weird place.
    • 17:58 - She has a key to a stash. I ask more things.
    • 19:18 - There's another stash in Cell Block A.
    • 19:39 - One more question. Wait, who is the other lost soul?
    • 20:18 - I return to the entrance. First, an ammo box under the table.
    • 21:01 - I go upstairs and open the locker with the key. The first locker has food items from AWOP. The second locker has ammo, Stealth Boys, and more.
    • 21:39 - Back to the Asylum Main Hallway.
    • 22:32 - I enter Cell Block A. Enemies on the cells to the right.
    • 24:21 - Medical supplies in the small infirmary.
    • 25:34 - Blood packs on the baby carriage. Explosive carriages fall from the ceiling. The Undead Guards were alerted.
    • 25:55 - My eyes!
    • 26:42 - I go to the cells to the right. I turn left and go east through the corridor. I kill the Undead Guard Supervisor. He has Mesmetron Power Cells.
    • 28:12 - Lockpicking the cell doors. A cell with Patient 711 is to the right.
    • 30:28 - Lockpicking more cells.
    • 31:26 - The Nurse is in the area beyond the cells. The wall ruined my VATS kill.
    • 33:03 - Inspecting the cells facing the other side.
    • 34:15 - The next cell is blocked, and you can't see what is inside. The cell to the right is highly irradiated. I should've inspected it more closely.
    • 36:01 - Lockpicking the cell with the birthday cake.
    • 36:32 - Patient 697 is the cell to the right.
    • 37:22 - The next cell can't be opened. A Ripper is on the floor.
    • 37:35 - The last cells have some Psychos. The footlocker has chems or healing items and Strange Meat Pie.
    • 38:25 - Stairs to the central area. Rigged baby carriages fall from the ceiling.
    • 40:44 - Ammo in the trash bin.
    • 41:07 - More rigged baby carriages fall on me.
    • 42:09 - Ammo and first aid boxes.
    • 43:42 - Inspecting the cells on the left side. More cell doors to lockpick.
    • 45:09 - Cell with a non-rigged baby carriage. There's a mine in it.
    • 46:15 - First aid box and a body with a stimpak on the cell with barbed wire.
    • 49:10 - Weird cell.
    • 49:28 - Heat marks reveal more Undead Guards on the upper floor near the entrance
    • 50:04 - Lockpicking the last cell facing the central area. The Cell Block A Master Key was on the floor behind the skeleton. Also, a Stealth Boy on the bed.
    • 50:55 - To the cells facing the opposite side. An Undead Guard patrols the corridor. The team fights some Undead Guards near the entrance (49:28).
    • 52:05 - A grenade in one of the crates on the first cell. A Blood Pack and a Buffout on the floor.
    • 52:28 - Second and fourth cells are blocked with garbage or debris.
    • 53:03 - Unlocking the fifth cell with the key and killing to Undead Guards at the end of the corridor.
    • 53:38 - The sixth and seventh cell doors.
    • 54:16 - A footlocker under the bed of the eighth cell.
    • 55:09 - Through the corridor and to the end of the area. I kill the remaining guards.
    • 56:38 - Killing Patient 118. The Nurse has the Surgical Mask, the Doctor's Outfit, the Cell Block A Master Key, and the Recreation Room Key.
    • 57:41 - I missed a mini-nuke on the crib.
    • 57:47 - Patient 118 has a unique Railway Assault Rifle.
    • 58:22 - Returning to the entrance.
    • 01:01:25 - Going upstairs to Block A Washrooms.

    We'll see more of Friendship Asylum in the next episode.

    Tags :

    fallout3 bethesdafallout rpg mods gaming gameplay walkthrough

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