Dota 2 | Bane Elemental (Support) | A well-executed strategy (Late Game) | GGWP!!! GAMEPLAY

1

  • 43
  • 0
  • 2.783
  • Reply

  • Open in the desktop app ADD TO PLAYLIST

    leogolj

    Published on Mar 27, 2022
    About :

    Bane.png

    Bane - Dota 2.gif

    separador dota.png

    Bane 2.png

    WEAKEN: This ability allows Bane to reduce the attack damage, casting range and health regeneration of the enemy hero.

    Separador morado.png

    BRAIN ABSORPTION: This ability allows Bane to steal a percentage of life from an enemy unit. When this ability is executed, Bane heals and deals damage at the same time.

    Separador morado.png

    NIGHTMARE: This ability allows Bane to put an allied or enemy hero to sleep, depending on the case. Targets affected by this ability can wake up when receiving damage, but if the same target is directly attacked, the nightmare will be passed to the attacking unit.

    Separador morado.png

    DEVIL'S CLAW: This is Bane's special ability. It allows him to incapacitate an enemy hero, while the target is incapacitated he takes damage along the time the ability lasts.

    separador dota.png

    Bane 3.png


    What's up colleagues! Today I bring you another of my Dota 2 gameplay in which I was using the hero "Bane". The Bane is a hero that belongs to the group of intelligence heroes and is always a good candidate to use it as post 5 which in this case would be the role of support.
    Bane is characterized for being a very annoying hero at any point of the game, his abilities make him a very strong hero when it comes to incapacitate his rivals, he leaves them practically out of the combat and with this he gives his team a chance to win the fights in a much more comfortable way.

    separador dota.png
    In my game I was providing support on the top line to the hard carry of my team, the first 5 minutes were pretty bad, as the hard carry to which I was keeping him company was not playing well and that was frustrating me a little.

    jugger dead.gif

    We would have a little respite thanks to a gank who made the Mid Line to our line where we would succeed in killing one of the enemies. Although a few minutes later we would be given the same dose xD the Mid Line of the opposite team also made us a gank where I would die along with my hard carry, the good thing about this was that, in this action also one of them would die.

    gank.gif

    The game would continue its course and in the 23 minute everything looked quite even, in the scoring we had a slight advantage, but this did not determine anything yet.


    On the other hand, the rival team was pressing hard and they almost didn't let us go ahead, their initiations were doing us a lot of damage, so we were forced to try to endure a little. Although I must also say that the carry and hard carry of my team were not playing their role in the best way and this made the game a little more difficult yet.

    presión.gif

    Luckily I had a good Mid Line that was doing a good job, it would be thanks to him that we would manage to go the way we wanted.
    Because of our team's composition with regard to heroes, we had a better “Late Game,” so we had to endure until my team's cores could get the items needed to better plate the fights. The opposite team knew this very well and that is why they pressed the way they did, just as we could go up to a point where we would then be the ones who would apply pressure without reversing. The execution of our Mid Line in decision making was quite clean at the time of entering the fights, this allowed the carry and hard carry to position themselves in a better way to make their attacks.

    Razor.gif

    On the support side, which is where I include myself, I tried as much as possible to keep myself in line to execute well my special ability which allowed me to leave an enemy hero incapacitated, in this case my focus was his carry, I always tried to stay out of the attack range and skills of the opponents, I waited for the right time to hit the special ability and thus take out of the fight the core of the opposing team.
    In the end the "Late Game" ended up deciding the game in our favor, we exerted a pressure that had no turning back and that way we could destroy the enemy base.

    Untitled.gif

    separador dota.png
    The images and gifs I have used in this content are my own. The images I took from the original game which I ran from my PC computer and the gifs I created myself with Camtasia Studio 8.

    Logo (3).png

    separador dota.png
    You can contact me at:
    Facebook
    Twitter
    ★●LeoGolj●★#1838 (Discord)

    Tags :

    dota2 moba gaming videogame oneup battle game

    Woo! This creator can upvote comments using 3speak's stake today because they are a top performing creator! Leave a quality comment relating to their content and you could receive an upvote worth at least a dollar.

    Their limit for today is $0!
    Comments:
    Time until leogolj can give away $0 to their commenters.
    0 Days 0 Hours 0 Minutes 0 Seconds
    Reply:

    To comment on this video please connect a HIVE account to your profile: Connect HIVE Account

    More Videos

    00:45
    0 views 2 years ago $
    01:20
    13 views a year ago $
    06:01
    4 views 3 years ago $
    01:02:21
    12 views 3 years ago $
    23:38
    0 views 3 years ago $
    19:09
    6 views 6 months ago $