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Speed was a determinant factor in my mind and that of my opponent as we put out our lineup for battle, I went for a summoner with +1 speed and Clockwork Aide with Swift ability while my opponent put out Quix with -1 speed and Baakjira's slow ability against my lineup.
It was interesting how we had similar use of speed in mind with opposing impact that turned out a balance from the onset.
Aside from the swift ability of Clockwork Aide, the high armor with low health created the necessary distraction for my opponents's Opportunity ability monsters that gave me some time to get the damage done.
It will be nice to see the Rust ability of Clockwork Aide at play. Other than that, it has been a very useful card to my lineup now and then when I do decide to use it.
Ruleset:
Target Practice
Fire & Regret
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