Caves of Qud Daily 2026-07-17 by @oblivioncubed on 3Speak
We're playing cavesofqud daily! It's a short one again today - i'm both rusty from a week and a half off, and being a little too prone to risky play with the daily builds. It's a fun time nonethele...
Tags: #cavesofqud #rpg #roguelike #gaming #daily
Hello, hello, hello. So, oh yeah, I've got a controller plugged in, I'm just going to remove that, so it doesn't cause us some problems. Let's look at the daily today is carbide hand bones. All right spread, willpower is excessive. So that's... Uh, cool, I guess. It's great for our skill cool downs, but I don't know if we have a whole lot of skill cool downs as a true kin. Alright, so what do we have, poison tolerance, uh, gut medicine stare, intimidate, not bad. Um, that's kind of it, so, yeah, uh, that's, okay, real good string, and what do we have? We have the billowing conch of the IG. It is a cudgel class. And we do just have that carbide fist that can just wreck people. Okay, so let's, I guess, take this off. We're gonna put these on, and let's do our typical pop through the town. This door excite, excellent. Let's see here, so we want to talk to the Catomus convert, for sure. And who is going to have quest for us? Probably this guy and this guy, but I'm not sure about that. A while ago I visited the layer of the Omna, legendary bullfish, and I found a rubber tree seed. of the divine end, okay, I see, well, we'll, we'll see about that. Alright, and, um, let's actually take a look at this guy. Uh, yeah, okay, we'll water ritual with this guy, just to get that extra little tiny... Just for fun. The other guy, probably this guy. Yeah, okay, and both of these are from, so we have to go to the same place for both of these quests. Easy mode, I'm telling you, that's great. Okay, let's talk to the merchant, and let's see what we can get here, so let's get rid of these sandals, we don't need them. This obsidian crisp is a really actually good weapon for the level that we're at. But yeah, okay. Well, let's just take that. This fidget cell, I don't need that at all, actually. Let's trade that for a shield. What is our dot value is 8? So this does remove our dodge value slightly. I think it's going to be okay. Alright, let's pop up. So this is our one and only quest location. Easy peasy. Okay. We're just going to keep going. Oh, hey, hi. Cool, what's up? This is an absolute ton of... A ton of guys, okay, I accidentally hit myself. We're gonna die. That's what we're gonna do. Oh, man. Let's see here. I really didn't think that was going to hit me. I should have known, though. I should have no. What do we have? Enter the near future, that's not really gonna help us right now, I don't think. This might, though. Let's apply it. So we've got phase now. Let's phase straight this second, and see, okay, we can't have a day. Okay, this is... bad. Okay, we're gonna sprint, we're gonna sprint up, try and get away as best we can. Ooh, okay. I think we might have pulled it off. That was intense, but we did it, ha -ha, okay. Let's see here, if I could pop down to this map again. Okay, they are still... They are still here, that's for sure. So, running into a legendary snapshot like that, so early is not super expected. I'm kind of waiting for these guys to lose their ammo. Once they're out of ammo, I can come in and I can at least deal with one or two of them. What do we have here? So let's... get... Let's grab the bow. Grab the dagger, too. Okay, that's going to pass two turns, we're going to kill that guy. Um, a long sword, pocketed best. Come down here, get him. Is there anything particularly good here? No, not particularly. The Amtip staff, if we are going cudgel, is pretty good. 3D2. Let's grab that for right now, and let's see if we can just spend a few turns. Where's that guy going? As long as he's not coming up to me, I guess it's okay. How does he look? He is definitely tough. Okay, so his little crew is gone, which should make it easier for us to kill him. He is pretty quick, but I think if I can get him into Mili with this watervine and me at the same time. I think we should be okay. Alright, so let's see about which one of these, I can't remember which one is an adjacent hostile creatures, okay, and then this one is a specific creature. Okay, let's pass a turn, come in, we are going to use Intimity. I can stay here for a few, few trials. Come on, back. Where are you going, bud? We intimidated him to choose successfully. Come on, now. There we go, okay. Now we still have to be pretty careful here. Right, because this guy is legendary, right? He's still fine. He's got both of us attacking him. We're down to eight hit points. We're down to four hit points. That's not great. We're going to eat this. Gives us a little bit of the boost. We're down again. He is definitely... focused on us, let's eat another one. We don't have a whole lot of options here. He's injured, but we are more injured. Ah, darn it. That was a risky click. I thought if I could get one more hit out and then pull back, we'd be okay, but as it turns out, no, we died. That's it. Darn. Okay, man, shaking off the rust after a week camping is more difficult than I thought it would be. Let's take a look here. Yeah, so we are way down at the bottom. That is reasonable. Yep, we've earned that. that's okay, you know what, that's all right. Sometimes that's what happens, caves the cut, so thanks for hanging out, thanks for watching. As I kind of alluded to in the last one, I think we will start recording a actual series here with a named character that I am not quite so loosey-goosey with, so yeah, until then, thanks for hanging out, and as always, happy gaming.