Caves of Qud Daily 2026-06-29 by @oblivioncubed on 3Speak
We're playing cavesofqud daily! Today's Daily is another True Kin, and we start with a neat little village with relatively easy little quests for my run. It's a short one today, as there ends up be...
Tags: #3speak #cavesofqud #rpg #roguelike #gaming #daily
2026. We've got an optical technical scanner, decent stats across the board, like that. We've got a eunuch, true kin, humanoid. Let's pop in. Let's see what we get. All right. Cool, okay, we've got a marsh village. A couple of village histories, always like that. And yeah, they have changed the, recently, they changed the path finding in this. I don't know if it's for the better or not. I'm a little bit disappointed in the up -down path that this seems to take when you're auto-exploring. It didn't used to be like that, and I don't know if it'll stay like that or not, but for right now, that's kind of what we get. So, yeah, unfortunately, it is the way that it is. Okay, cool, that's a, that's a decent little, it's a decent little, what you call it, cybernetic, that's the word that I'm grasping for and failing to get. Yeah, so the reason that I turned up the, what I was trying to say before is the reason that I've turned up the speed at which I move, hopefully that's not too disoriented for you guys, is so that I don't have to watch him go up and down constantly. Let's see here, loved by the villagers of here, dislike by the villagers of there, hated by the Gersh, yep, don't care, we're gonna water ritual with this guy. Let's see what we can get, Harvestry. I mean, it's not terrible, but really, really good if you're not doing a daily run. Harvestry is super, super handy, but I don't think we're going to get it this time. We are going to ask about work. Sorry, what did you say? Chich wajir to the west, Simot, to the west. Okay, I probably pronounce those terribly. Find the snapdow forked. Cool. Okay, let's see here. Let's trade. Do you have anything cool? Liquid cooled. A's conjugate. Yeah, not bad. Okay, cool. We're not going to get any of that. But it's neat that they have it. And the other guy was this legendary farmer. Locate a Dromic Caravan. Easy enough. We are also going to speak with Kual. Yeah, let's trade, let's just see what we've got. So we need lead slugs. We've got a, we've got a chrome revolver on us already, so we may as well keep that going. I'd like to come back and buy another chrome revolver. It's only 119, that's actually not bad. quite honestly, so it would be nice to be able to grab that. Let's see, I think that's it for now. I want to talk to the warden, because we might be able to, oh yeah, we don't have a drama of slime. But, yeah, that would be cool. Particles pop on a glassy placenta separating the disc... bordered world from a great inner dome, but even faster disorder. I love the writing in this game. Okay, up, and let's go. So, one of them is way in the desert, or, yeah, salt dunes, don't really want to mess with that. We will come and look at this one first. Let's take a look at our skills. Do we have any kind of wayfaring? No. So before we jump too far into the desert, we will want wayfaring, and then we'll want salt dunes. Because that's definitely going to help us. Yeah, okay, everything else is pretty fine. We're going to switch this to a torch, and then, let's do what we usually do and get lost. Cool, yeah, that works. See, see this, this is what I mean. This uPeakDown path finding. is apparently an improvement for things like the Nintendo Switch, but it is certainly not a performant improvement for me. I don't like it. It sounds like the developer is going to tweak it, so that we hopefully don't have to keep dealing with... this kind of auto, if it wasn't for the fact that I was recording this, I would put the move speed to infinite, right up in options here. If you go to automation and you set this to infinite, you basically don't see the things being done. He just zips around, which I find better. I usually like to be able to see what my character is doing, but when he's doing this, I don't care quite so much. There's a stairway down there. Hmm. Pop downstairs, let's see what it's down here. Ah, one of that. Yeah, you try to shoot me with light, and I dislike it. They're, like, sunflowers or something. I don't know, they've basically got the same skill as light manipulation, which is not fun. Ah, they hit like a dump truck. We're squishy right now. Something shot at us. Oh, that's not good. Oh, that's very bad. Okay. We're going to sit right here for a second. How do we get to the stairs? We're going to turn on sprint. Oh, it's a slugs note. Oh, boy. We're in deep trouble right now. What can we do? We're going to apply this. Yep, yep, yep, absolutely. Dang it. I really hope we'd be able to rush the stairs and get out, but no, no such luck. Slug's notes, man, they are, they're brutal. Yeah, that's rough, okay. Let's take a look at our records for today. We are 14th. Yeah, that tracks. That was not a good start. I think this, I think we could have gone easily far, had I not decided to go down those stairs. Stairs can be deadly sometimes. That happens. Yeah, if you stayed around to the end, thank you for watching. Thank you for hanging out. That's going to be it for today for my dailies. probably won't be around tomorrow, I've got some vacation coming up, and it's Canada Day on Wednesday, so it won't be around for that either. So if you're in Canada, happy Canada Day, if you're not, then, you know, happy whatever day you're next to celebrate. That's awkward. Until then, see you. Happy gaming.