Caves of Qud Daily 2026-06-18 by @oblivioncubed on 3Speak
We're playing cavesofqud daily! Today's Daily brings us a Mutant, rocking Precognition, Temporal Fugue, and Double Muscled! A great start, and we manage to snag a neat relic early on. Unfortunately...
Tags: #3speak #cavesofqud #rpg #roguelike #gaming #daily
Hello, hello, welcome back, it's Blavian Cubed. We're doing a daily, day 169 for 2026, and we get an arc knot with double muscle, precog, and temporal fugue. All right, I think we can work with that. I didn't look at our stats, but I'm sure they're fine. TikTok, we've got one hour. So we're just going to quickly explore, get some Sultan rep, not rep, lore. We'll get a couple of village lures as well. Yep, right there, right there. And we have our first historic site, that's great. Okay, that's probably going to be just about everybody that is in the village here. Alright, so let's talk to this person. They have a couple steel arrows, cool. Okay, Hamishwood or Quamsharuk to the southwest. Okay. That's not so bad. Let's take a look at what we've got equipped right now. We do have a bow on by default. Pocketed vest, a couple of daggers. We are wearing a fine gas mask. Okay, all right, that's cool. Let's chat with our Droman merchantier. go ahead and just grab that ball um get rid of some of our torches per usual um we don't need those failed relays at all oh that would be nice to have i don't think we can afford it though um yeah not yet that's okay all right so let's get this started We do have a basic toolkit, which implies to me that we have tinkering. Yep, we do. That's great. Okay, so we've got tinkering, short blade, swift reflexes, and spry. Stats are pretty good across the board. Temporal fugue. Oh, okay. Interesting. Okay, well, let's find our quests. Let's talk to this guy first. And now we need these two, Hammshute, and this guy. Just like buttheramites, barathamites, sorry. Yeah, we're not going to, uh, we're not going to, uh, put up with that. Uh, that's gonna be a bubble level, um, almost certainly. Technically we could trade one torch for all of that ammo. May as well. Okay, so let's talk to the other guy now. Oh, yeah, and we don't have our torch equipped, so everything is dark. I'll put that on. And then we'll finish chatting like this guy. Hit it by baboons, disliked by oozes, admired by cannibals. Uh, yeah, okay, we'll grab some wrap with him. or why not? Grab both of those and... Yeah, decent, okay. We need to desecrate a shrine, okay. Not bad, now we know how to cook a flesh-flesh pancake, too, so, you know, that's always good, I'm sure. Let's take a quick look at what's in the oven. Then we'll get on with, oh, then we'll get on with what we're doing. Okay, take a look here, so this is our first and second, I believe, right? Magnesium Cube Minip. Find the bat corpse. Okay. I think we'll go with that one first. It's less dangerous than the jungle. So, let's pop up here. Yeah, we're going to go here. So this is a set of ruins. Let's see. I don't really like this here. So let's go with Control Shift S to start that. We're going to move this over here. Temporal Fugue will come here. This to end, we don't really need. Sprint we don't really need. There we go. A few clone is fantastic. This guy might be a bit of a pain. Still fine, and we have instantly dropped below 40%. Not great. We know he's right above us. So if we can just kill him. No, you know, it might be... Hmm. I was gonna say it might be time to run. Okay, so let's go up here. Try and make some distance. Can I go down this way? Yeah, I can, but I can't go anywhere. There's hostile as nearby, of course. Well, that's not great. What do we do here? carbide arrows, first of all. Now we're going to eat another witchwood. Okay, well, it took literally all of our... literally all of our wish would, but we did manage to kill it, which is something. That's something at least. We do still have two salve injectors. Hopefully that will be enough. Let's explore. So we did get an attribute point there. We're going to put it into... What should we put it into? Strength, I think. I should have put it into Will, actually. Oh, well, it doesn't matter. Let's go with, I think, double-muscled. Partly because that Daze's ability was basically what saved us last time here, so. Being able to daze things will certainly come in handy. Okay, stop yourself from bleeding. There we go. And that is our bad corpse. Level 4, perfect. Okay, and... We're gonna have to reload this, not remove. Nope, not at all what I meant to do. Where's load? Yeah. So let's put the crappy wooden arrows back in. There's some books there, and I kind of want them. There's a weird artifact that is purple. Oh, that's amazing. Whenever you're about to take avoidable damage, there's a 7% chance you blink away instead. Uh, that is kind of amazing. Okay, well, we'll grab all of that. Uh, this guy. I don't know if we really want to, let's start a precog. Let's pop a fugue clone. He's gonna get in there. Oh, teleport away, apparently. Well, we did get our... No, we'll just keep going, that's fine. We did get what we wanted to, out of this, in that we have the body for the quest, so let's pop back to the village. After we kill some snapjaws. Our ability to aim is terrible. Hmm. Okay, this guy might be difficult for us. kind of what I feared. So it is injured. So it is injured, but of course so are we, and it can hit quite hard. a stun grenade on and we're going to use one of our SAV injectors. Yeah, and it's a good thing we did. Okay, so we're going to throw this, right? Okay, we did it, we killed him. Okay, that was more touch and go than I would have liked. These early levels are always so dangerous, really. Maybe we'll go ahead and grab that as well. Why not, hey? We do need to go to a different map to see if we can regain our bearings. Yes, and we did. Oh, and it was right here. Okay. No, we don't want to go down. Seriously. I think we're going to pop our fugue, and then we are going to do our best to run the heck away. Oof, uh, saved by the bell on that one. Um, okay. We're still lost, so... can't do a whole lot about any of this. Okay, we have discovered a new location. Oh, with a dang crab. I'm not entirely sure if we'll be able to pull this up. Oh, and a bear. No. We're going to sprint. up and away if we possibly can oh no this is not a great place to be unfortunately i think this might be it uh yeah let's reset uh huh what do we do here so uh we're going to sprint again here We're going to come into here. I'll try and sprint around these guys. Just get as far. Oh, this guy. Ah, darn it. Okay. Oh, no. Could it get worse for us? The answer, yeah, is always yes. That was between a rock and a hard place. There was nothing we could do there. What a brutal little, run of community errors that was um um that was terrible a lot of fun though let's see here yeah number 13 um yeah that that tracks that tracks i think if we had not gotten lost what i should have done is i probably should have spent some of those points on um wayfinding so that we didn't get lost in uh as frequently as we did, and that might have done it, because had we returned to the village and gotten that extra XP, we would have been pretty good. But, oh well, as always, thanks for hanging out, thanks for watching, and until next time, happy gaming. See ya.