Caves of Qud - Daily May 28 2026 by @oblivioncubed on 3Speak
▶️ Watch on 3Speak --- In this house, we don't believe in video editing or quitting games that we suck at. We're going to keep playing Caves of Qud until 9 out of 10 runs have to be abandoned due t...
Tags: #gaming #cavesofqud #roguelike #rpg #daily
Hello and welcome back to My Little Corner of the Internet, where we don't believe in quitting video games just because we suck at them. We're going to play CavesCut. We're going to play another daily. We're going to try and survive more than 10 minutes. That's the goal here. And with that set, we are on Day 148 of 2026, and what do we get? A water merchant again. Not bad, frill, multiple arms, mass mind, and psychometry. Cool, okay, neat, let's give this a go. Alright, so we're gonna just do some auto -exploring and some village lore, that's fantastic, village lore again. I think that was Sultan lore. Cool, decent amount of lore here. I want to take a look at these things, whatever they are. An Iron Maiden. That is amazing. And we can just choose to enter it if we wanted to. We could just, we could accidentally die to an Iron Maiden in the very, very first village. Oh, cool, okay. I didn't mean to take screenshot there, but I did, so that's how it's going to be. Let's talk to, I guess let's talk to this legendary glowfish, see if he has anything to say. Okay, godly shrine, pilgrimage to drink from it, and contemplate Utafa the first. Okay, cool. Alright, that sounds good. We can actually talk to this guy again and see where the next... For the next... Memor attempt to the west. Okay. Do you have anything to trade? Nope. And just to double check, this guy wasn't, yeah, wasn't a guy that we could do a water ritual with. I'll find the ion-like camel blutter, as you ask, and... Ednibis Hedge. Hmm, okay. Let's see here, let's see if they have anything to trade. I don't need this or this, this, or this. Let's get rid of that. Um... Let's just go with that for that for now. Now there's almost always a drone merchant, yep. In fact, I think there is always, period, a drum and merchant in the starting towns. We're going to grab some lead slugs, because we like to have them. Can I, yeah, I can't use that if it's not in my inventory. Yeah, that makes sense. would behoove us to take a look at what we are carrying. So we've got a bunch of water, of course. We've got, our multiple arms are mostly empty. We do have a bow. I didn't realize that. Okay. Well, that's handy. We'll grab these. You know what, we'll grab all of those. It's basically free. Let's see here, is there anybody else that we should talk to? Let's see if we can get rep. Does anybody have rep that they... Nope, you aren't. And you're flying. Why is he, how's he flying? He's mutated to have wings. Cool, okay. Thirst at Half Rate, not bad, not bad at all. I guess we will talk to this guy. Because the warden, yeah, the wardens always have something interesting. And I can't get anything else from him. We'll talk to the village tinker. Just to see, yeah. And we'll talk to Yim. Hate it by cannibals, cool, yeah, that's fine. What do we have, Harvestry? Thank you very much. Now we could talk to the Macatomist Convert just in case, I guess, if we happen to survive long enough to get to the stilt, we can toss whatever trinket they give us into the pit. Let's take a look here. A salt mill. It is very often a salt mill that this guy gives us. Let's come out, let's take a look. Okay, they're both down here. That's the first one, and this is the pilgrimage site. Let's try and get that water. Ah, yeah, we barely got out of the village before we got lost, okay. That's all right. our abilities at not getting lost, certainly leave something to be desired. Let's go with a... Oh, let's just use a wooden arrow. It should be fine. What is the mass mind? I keep forgetting to check that. Okay. Gotcha. Nothing terribly useful for us. What we might do is just slaughter everything on this screen, because we could really use the extra XP. Let this guy come to us, we'll kill him. These guys still friends with us. And are they harder? Yeah, I don't think so. Still showing as fine. Okay, let's try and just hit him. Glopads are much tougher than the other things. Let's get closer. Try and... Man, our accuracy is terrible. credit us. We do have an electrified bronze dagger, so that's kind of nice. I didn't realize it was electrified at all. We're going to, and we go like that, jump into the water and just try and take him down. Okay, we're going to take a step back. We are bleeding, and that's not good. Let's eat. So much wood bark. Let's rest. There we go. So this guy's probably fine again. Oh, he's still injured. Okay. just really like this level. Alright, so we are bleeding, but we did get our level. So that's pretty nice. I'm definitely going to try and save up and spend for A new mutation because what I currently have doesn't do a lot. Someone reaches through the aggregate mind and exhaust your power. Uh, okay, sure. What is our, it's our ego, 20, agility is 21? Oh yes, we're still lost, right. Okay, we'll auto-explore. probably okay here, yeah, there we go. These guys are a bit more of pain. There we go. Okay. Not too bad. Two-headed board. That guy could be a problem. Still fine. We want to keep a pretty close eye on our health here. Because we are not fine. We are already down to yellow here. Yeah. Let's try and create some distance. Pop to this map and go up. So we'll come down in Nivis Hedge. And hey, look at that, a legendary chest. Yep, that's exactly... That's exactly the Camelighter that we needed. We're going to take this chest too. You know what? Yeah, we'll take all four that you have, ah, for 0.6 drafts. Is there anything that we have that is super, super cheap to sell? That is, but I don't really want to... Can I just get it? Or, yeah, no, I need to pony up a dram of water. I don't really want to do that. We'll explore these rooms really quickly. Ah, there's going to be some snap jaws or something here. Trying to shoot at us, it looks like. Yeah. Now, the nice thing about Snapjaws is, of course, they have, uh, weapons. that we can take from them. I just picked up this corpse, didn't mean to do that. We are hungry, but we are not quite hungry enough to eat a corpse yet. A lacquered bronze dagger. Fantastic, so we'll put that in our final fist spot. You know what, actually, we're going to replace this one with an axe. Okay, I think we can take it. There we go. Let's try to heal up. Let's come. Yeah, let's, I would like to go up now. Thank you. Geez, we're getting lost quickly. We want to go over to the center, yeah. But there is a chest up there, and nobody around us. Yeah. Darn. Oh, what does the dresser have? you know what? I see that, and I'm going to take it. So we're going to pour it into another container, and we're going to pour it into our own water skin. Five grams of oil might let us do a water ritual with robots if we find any. Okay, which one of the two? I think it was this guy that gave us this quest. Nope. No, it was not. It was this guy, wasn't it? There we go. So we can get a homoelectric wrist warmer, so that's going to give us some... resistance to cold, bioscanning bracelet, a siphon baton, and a chain pistol. Okay, you know, I think, well, maybe grab that. I probably don't have, yeah, okay, I don't have tinker 2 for any of those, of course. What we're going to do is we're going to come here. We're going to drop our chest. We're going to load our chest with fun things like our data disks. And I think that's probably good enough for right now. This we are, that's 1d4. This is 1d2, but it's got no cells. This is a straight upgrade for them. We'll move this one over to here, though. And then, let's talk to the Drummond, and then we will head back, and we will go ahead and get that next one. A buckler might help us a little bit. What else do we have? We'll take the arrows, all of the arrows that we can get, and you know what, we'll just take the lead slugs and shotgun shells too, just in case, whatever we happen to get first would be useful, I think. I will take the slender wooden buckler as well. because we can wear this on one of our arms and it will slightly increase our armor value. Come over here, eat, and then we'll head on out. Perfect. And we will get lost. Where does this go? Oh yeah, you're not friendly, are you? Okay. I see a wet nowhere to the east. Okay, yeah. Um, so what we'll do is we'll just manually pass a few turns here. Let's see if he shows up. Oh, yeah, right there. Ah, okay, now we're getting ganged up on. I don't really want to be ganged up on, so we're going to come up here. Ow. I don't want to get shot by a random cobald guy. Snapjaw, not Cobold, keep calling them Cobolts. Let's see here. We only have 71 lead slugs, so I'm not going to change our weapon just yet. There we go, okay. Now we can come up. What do we have for skills, though? because I already very much dislike constantly getting lost. Okay, and our int is way too low to make much of a difference, but we're going to grab minds compass anyway to stop us from getting lost quite so much. And then... Let's grab... I guess only jab is, uh, jab's the only one that we can afford, isn't it? Yeah, um, let's just leave that then. Okay, come through here, pop down, and we'll go to... Oh, nope, we're gonna get out of here. Uh, this might be where we die. Okay, so what we're going to do here is we are going to switch to... Did I not have... What did I do with the chain pistol? Oh, yeah, that's right, it was a schematic, that's right, that's right. Okay, we are going to reload this with our carbide arrows so that anything that we do actually hit will die a little bit faster. We do have a grenade on, right? Yes, we do. What kind? Thermal. Okay, let's pop up here. We're going to toss our grenade first and foremost. Oh, right, I guess, right there. We're going to start shooting arrows. and we're going to hope that we can... Okay, yeah, we're doing okay. Doing all right here. In fact, we're doing remarkably well. Way better than I thought we would be. Okay. All right, we'll steal arrow, but this guy. get it hurt a little bit. That was brilliant. Okay. Let's see what we got. We're going to take all of the bronze daggers. If they have bronze daggers, we're going to take it. Replace our tunic with that. The reason that we're going to do that is because anything that the dagger has low weight, of course, and it has relatively high value. So, did I just pick up a corpse? I did, didn't I? Yep. in a club, desert criss right here. So we'll take that. A bronze dagger above us and studded leather armor. Stutted leather armor. How much does this weigh? 20 pounds. And how much do we have? We have enough that we could get away with that, but, you know, maybe we won't. Maybe we'll just go with daggers. Okay, not bad. that let's take a quick look at a stun rod, okay, awesome, it has an odd trinket in it, and a compass bracelet, okay, compass bracelet's gonna go on us right now. Um, now the stun rod, rod, I might, It feels weird to have an axe, a knife, and a sun rot on at the same time. So maybe I will just leave that the way that it is. Now, what we're looking for is a item here, I believe. Here we go, we got a block with our buckler. Fantastic. And is there anything... What was our actual quest? Drink from the Utafian vase. Alright, so that'll be obvious when we find it. It's gonna be up in there. And we'll auto explore. And that guy is going to be a pain. Did we find that vase yet? No. Yes. corrosive gas is one of my favorite, especially early game mutations, so we're actually going to go with that, yep. And then we are going to rapidly advance the corrosive gas. There we go. Okay, our survivability just went through the roof. Now where? Is it inside this wall? I wonder. Because there is definitely not of Oz anywhere else here. Travel to the Red Ravatarah and drink from the vase. three parasangs east and one parasangs south of the ruins of Joppa. Okay, yeah. Are we not in the right place? We look to be in the right place. There is no... It's gotta be in this little room then, right? That's the only thing that makes sense. I don't think that I can... Well, we managed to break into it. Um, get some stuff, but still, no, uh, still no Voss. I'm not entirely sure I'm making that. Huh, okay, well, I guess we will come back here with a pickax. I think that's kind of the only thing that we can do right now is we'll... Yeah, of course we're lost. Oops, we shot a glowpad. So, oh, they're not mad at us, okay. I guess, is there a possibility that we accidentally completed that and I didn't know this? No. Okay. Talk to the merchant and see if we can get a pickaxe from him. No. No, we cannot. So what we're going to do... is we're going to sell all this stuff. I'm just going to bring our weight up a bit, but not too much, so it should be okay. Do we actually get less weight if we buy all four of these? Yes, we do. Okay. And then what we're going to do is... Ooh, I want to say we're going to go up into the... salt dunes, but that might be a foolish thing to do. We're gonna try it. You know what? This is, ah, we did it. I don't think we have any Rush F lore right yet. We can get some from here. a warden or somebody is a basilisk and there's a basilisk husks all over the dang place. There we go, that'll be our first piece of reshap lore and we can trade that for XP. Let's see, admire by, dislike by that one village, don't care. Absolutely. take rep. Sure, we'll go with that. This person's going to ask us to search for Baylaw, I think. have anything to trade some lead slugs just for though. Is there anybody else here? Schematics drafter, that's great, a stone oven, and just the warden. So schematic drafter would be really, really useful if we had tinkering already. Of course, we don't. And I don't believe that we can buy it, but maybe we can. How many do we have? We've got 290. Our intelligence is ridiculously low, though, so maybe we should not go for that yet. Instead, let's come over here. Pop into here. What are you? Cool, a great magma crap. This guy changes every single... We don't have any... Every single run, and I like finding out what he becomes. We're going to drop the salt mills. I'm not sure which one was necessary to drop there, but... Okay, and then I think we're going to talk to this guy. There we go. With 500, I guess 600, we could... get this guy to join us, and that would be a lot of fun. We're not obviously going to do that in this play-through, but it would be fun. We're going to go back down, though, and we're going to go quick explorer, and then we're going to come down here, and then go over to come down here, and then go over. We'll explore what's here and see if we can find that anybody that will sell us a pickaxx. If we can get a pickaxe, we can go back and try and finish that last quest. So I think that's going to be everyone that is relevant here. So we've got a gunsmith, kipper, shoemaker, a couple of farmers. Let's talk to the gunsmith. Press the wrong buttons, geez. A rifle would be very nice right now. So let's grab that. I do not need five. Nope, no, not at all, I need one. And you know what, we are carrying enough water that we can just straight up buy that. We'll equip that instead of our shortbook. We've got 71 slugs, that's plenty. Come up into this one, see who's in here. It's an empty tent, hey? I wonder if there's somebody in there most of the time. Okay, now I... Don't know if anyone else does this, but I like to go back and close those doors. I don't want to have the pigs getting out unnecessarily. You know what I mean? It just feels mean to me, make that guy's job harder. We're going to talk to the, we're going to talk to, we're going to interrogate the clay oven and eat whatever it has in it. Sweet. to move to the far edge of the screen okay we are one pair of saying lower than I thought we were buy all of those. Is there anybody else? Did I care about the armor, maybe? Plastaford Jirgin. A reinforced Toga. Cool. Yeah, okay, I don't really need any of that, I don't think. And I think we can probably sell this. We might actually want to buy one of those as well. So let's go ahead and do that. Okay, let's see here, we're 38 minutes. Let's, we still didn't find anybody that sold us a pickax. There's going to be, tankers are going to be the people that sell us pickaxes, aren't they? I don't know if we can get a tinker at the stilt. In fact, I'm kind of thinking that we can't, but maybe. It's a guts, so that's for, if we were Trukin, Iker Merchant. Do you have cloning drought? No, good. Neutron Flex, though, that's pretty good. We can look at this, and we will have found a new historic site. Fantastic. We can also look at this one, because it is engraved. Get a little bit of lore. Amoe Farmer. Wasn't that interesting? I don't know that I've ever gotten one of those. What can you farm from these guys? Just slime. Yeah, that tracks. And you are a vinter. What's over here? Okay, one more up, and then we are out of here. Snail Farmer, another armor. Is that what you are? Bookbinder, okay. And what is... A glover, okay. Okay, cool. All right, let's just go explore. We can maybe come back down to the village and see if we can get a pickaxe from the tinker. Just go to this side. I just want to go down the side of the screen. Uh, which one's the tinker? He does not have a pickaxe, uh, does our drummit merchant. Because he might have reset his trades. Did definitely get some new trades, but we did not get anything useful. Okay, so what we're going to do is we are going to... Hey, sweet, a legendary acer merchant. Uh, what's here? Anything super dangerous? Six drams of gel. So there is a, uh, should I take this entirely? Yeah, why not? Uh, maybe not, maybe there's somebody here that can see me. Historic site, awesome. A Masterwork shortbow. I think I can sell those for a little bit more. Okay, it's pop downstairs. A Fullerite battle axe just sitting here. You've got to be kidding me. Uh. Yeah, okay, that's fine. I can't believe I did that. Meal. Convalescence, or any of these things that I've passed, interesting. I guess I should look, because there is maybe a chance that one of them will be a, what am I trying to say, cloning drop. we could ask him for his trinket. It's only minus 7 rep, but let's trade with him first. Huh. Strange. Of Dram of Sunsleg. A file of warm static. Not bad. This guy's fantastic. Not bad. This guy's fantastic. exploring, we'll automatically equip that, examine these. Yeah, we'll take that, okay, head on up, and then I'm pushing the limits of where, of what time I have, so I'm going to have to call this guy finished here right away. Don't need that. I'll take that, though. So this is going to be Beela. Right? Yeah. You can see that up here. And when you come here, there can be sometimes some really awesome stuff just kind of sitting on the tables. It's all random. I don't know if it's level-based, about when you get the quest, or if it's just level based on when you get here or what. But yeah, you can get some pretty cool stuff. Did I just drop that? I'm pretty sure I did. Explosive. We're going to equip that. And yeah, I did drop that, okay. Now I think I have to talk to this guy over here. Yeah. Find some treasure, absolutely. What do you have? An iron buckler, that's it, okay. That's Bethesda Sosa, okay. Golgotha, and of course, Gridgate. Okay. Let's come down here. Oh, a hulking... legendary baboon, hey? She's not legendary, she's just a hulking baboon. Let's pop our gas. And try and weight it out. Salt Wheat. I'm so used to magenta things being, um, being legendary. Can I kill you? Let's rest a bunch, and let's go down, because we've only got about five minutes, and I'm going to have to just abandon the character. There's nowhere else to go from here, I think that's probably alive. If we tried, there'd be more places. But okay. Sweet. So we're gonna pop gas, we're gonna come around, and try and kind of weave through these guys. And, yeah, let everybody come to us. Oh, this might be it, this might be the guy that kills us. We're gonna try and shoot him with the…