Caves of Qud - Daily May 18 2026 by @oblivioncubed on 3Speak
▶️ Watch on 3Speak --- Welcome to Caves of Qud for the 138th day of the year - where we manage to miss-click the map, find ourselves in deep trouble at level one, and immediately die. And if you th...
Tags: #cavesofqud #gaming #rpg #roguelike
Hello, hello, it is a living cubed here, and we are going to do another daily in Caves of Cud. So, today is day 1, 38 of 2026. What do we get? So we've got a warden, mutated humanoid, 20 strength, 19, and agility is trash, but that's not so bad, frill. corrosive gas, heightened hearing, regeneration spinnerets, cold, blooded, and sense psychic. Uh, okay. What are we going to do with that? Let's think here. Frill, um, I can't remember what that does. I know I've had it before, and I just cannot remember. The Village of Hamor Suite. Okay, let's take a look here. So what does Frill do? Your face bears a sightly frill. Okay, cool. Plus 200 rep with birds, that's, you know, pretty decent. Plus 1 ego, that's good, corrosive gas, heightened hearing, all good stuff. Cold blood, what does this do? Depends on your temperature. Okay, all right, so that is, um... I don't know how to deal with temperature off the top of my head. Okay, my base quickness score is 100, and I don't know if that's due to it being, where's the temperature, 25 degrees right now, so let's just hit Auto Explorer, let's do the normal, the normal village stuff. and let's see if different places cause our quickness up here, that 90 quickness, let's see if that press base too many times, let's see if that goes up when we are in warmer areas, right, which again we'll see at the temperature over here. I think for most things this is relatively Um, cool, uh, relatively unimportant, um, as far as a debuff goes, right, but, uh, but it's gonna mean that the difference between nighttime and daytime is going to possibly change how fast we move. Let's come up and talk to this guy. What do you have? So you got glasses, a bunch of artifacts. a labor security card. Cool. Let's see here, so we do not have anything. Okay, we started in, we get butchering for free. Let's see, where is that, skills. We're going to find that down in cooking. No, we didn't get butchery for free. Did we get, so we've got... MakeCamp, steady hand, long blade. Interesting. I thought for sure that this was a, what kind of town are we in, exactly? We're in a hills town, looks like. Okay. Let's see here, Maycamp. Mark target, we're going to move. up, I think, and corrosive gas, we're gonna move up. Shield Slam, I think we're gonna move up as well. Yeah, let's do that. Okay, let's talk to the ape. Okay, yeah, you've got stones. Let's go chat with this guy, see if we can get a quest. Visiting sages came to a village the other day, while breaking bread, they spoke of an interesting place, Rainsbock. Go village. Hmm, okay, dangerous. Cool, cool, cool. Okay, find that location, and then come on. So that's going to be, this guy right here. Now, over, one of these guys is also going to be that guy, the cannibal. So we're going to go talk to the Mechanist Convert as well. And I didn't read that, and that's okay. Okay. Opened the Erid door, Eard-like door yet, okay. I just want to take a look at what that quest was. Travel to Nashurium and open the area. Okay, just a little bit up. That's not so bad. And you are just near Gridgate. Okay, this one is more dangerous, that's for sure. Kosh is, oh, that is, we're never going to get there. That's dangerous. So I think I've mentioned this before, if you're not familiar with how Caves of Kud works, typically speaking, when you're looking at that overall map, it's the wrong button, when you're looking at that overall map, the further to the right you go, right, from, we're here, right, and the further you go this way, the more dangerous it gets, right? The jungle here is fairly dangerous, and then there's also, like, things like this, oh boy, did not mean to accidentally click that. If we get lost in here, we could die. Things like these ruins are super dangerous. Yeah, oh no, that's all kinds and not good. Oh boy, where are we? That's us right there. And this is a whole bucket of nope. Yeah, we're probably going to die here because I went down. Let's turn on Sprint, first of all. And who's a friend? Nobody's a friend. These guys are friends. These guys are definitely not. So what we're going to do is we are going to spin webs. We're going to release some gas. We're going to try our best. Yep. Oh, we died. Oh, that was pathetic. Geez, Louise. Oh, because I mis-clicked. Okay, they, yeah, we're 5001. Look at that. We're rank 32. That's very close to the bottom. Rogue Rat is 1500. Not bad. I watch a lot of his, if you want good caves of cut stuff, this dude, man. Really, really good caves of cut content on YouTube. Highly recommend. Yeah, no other names that I really recognize today. This guy I've seen a bunch. Yeah, okay, well, geez, let's see. You know what? We're going to go with one more, because we died so dang fast there. We're going to go with a classic, random. I don't really want to trick in. Let's try one more thing, because I want to explain. This guy's got all, I guess not all, but he's got a bunch of Espers and, like, I guess really good intelligence, but terrible willpower. Wow, let's try it. That's fine, that's fine. So we were probably in, yeah, we were right here. I think we were probably in a hill village. Let's take that same starting here. It's going to be a different layout, of course, because the daily seat is different than the random world seat that I just got. So, okay, there's a warden that keeps pulling me to him. That's interesting. Oh, we've got burrowing claws, and we've got them on, don't we? We've got to dig. Turn that off. Okay. But yeah, what I was saying was, before I so faithfully mis-click, was that when you're on the main map here, right, ruins and historic sites are going to be more dangerous. Things further to the right to the right Stair, I believe they call it, yep, and you're going to find some crazy stuff in here. Occasionally you can accidentally get warped into areas like this, and it becomes quite the problem. This lake, surprisingly dangerous, considering where it is, right? Like, you'd think that it's here, right? It's on this front half of the map, it shouldn't be too bad. You would be wrong. It's not a fun time. This goat folk village, I've died many, many times here. This is a... So, like, there's some things that are very set in the world, right? The locations of, like, the Six Day Stilts, and this little mine and the stair, yeah, what do they call this? The gleaming spire, the spindle. So things like that, this is where the end of the game happens. The yead freehold, right? Things like this are fixed, fixed items on the world map. You're going to find a whole bunch of other stuff in here, too. But as a general rule, further this way, is real dangerous. Initially, this kind of area is relatively safe, right? This little tiny spot right here. In here, right, we're going to get Dong Gladders and stuff, and if you've been watching my, my live streams here, live streams, this isn't a live stream, this is recording, if you've been watching my recordings, you will have seen me die to folks down in the salt dunes multiple times. It happens regularly. So, yeah, if you're thinking of picking it up, It is a really, really good game. Highly, highly recommend. It's a lot of fun. So let's see how far we can get if we're playing aggressively with this dude. Why do we not have our staff on? Do we assume... Yeah, okay, our claw... Our claw is better. Is that what I'm picking up? Yeah, it's about the same, okay, so that's fine. Let's chat with this guy. Right, so the same as with, uh, talk to this Mechanist Convert, same is with the dailies, we are going to have, um, the same, there's always two quests at any starting village. Um, Jopas are fixed ones. but uh but uh these other village starts are are randomized um okay it's so sorry it's cold in my basement i've just taken off a extra robe here because it's finally starting to warm up uh thirst water drink let's trade yeah he doesn't have anything um wardens rarely will have anything Admired by the Isakari, hated by Cragmensch, admired by, admired by, okay, cool, so he is safe to do a water ritual with. Yeah, we don't care about that. Okay, so we came up with the Isikari, they are a good source of early, early weapons. What is that coat skin tint? Okay, let's take a look at... Let's go talk to this guy. Uh-uhuh, uh, to the west, or U -I-A, also to the west, uh, is this... No, of course you're all U-U's. You have an hot trinket, and I wonder what it is. Hate it by Guy White, so that's not that big of a deal, disliked by that weird church. Yeah, sure. That's what a ritual this guy. Yeah, let's learn butchery, because we can, and let's see here. I wonder if this is the guy that we're looking for. It is fantastic. Okay, and then there was another one, I think it was this guy. Wasn't it? Mm-hmm. Okay. Six and ten Parasangues south of some forgotten ruins. Well, that doesn't really give us a whole lot to go on, but that's okay. What should happen is we should have an idea, yeah, it's going to be one of these two. So that's some forgotten ruins, and this is probably going to be... Let's see here. Okay, and then it's south of that, okay. So six to seven pairsangs south of this. So it could be even in here. Let's try. We're going to pop over. Let's just come straight up at this. Let's see if we find anything interesting. Oh, that cat is going to be in trouble. Okay. I don't really need that on my hubbar, I don't think. Butcher corpses, I don't need either. Okay, we could shove this guy through a space-time vortex. which might be a good thing to do because he's a big pain of the pain in the butt. So otherwise, I think we're going to die again. Let's see here. Let's put him there. Yeah, nope, we died again. Good gravy. That's brutal. Okay, well, you know what, that's two failures in 17 minutes, so I think we're going to call it today. I think that's going to be it for us. Because what was that? Yeah, so we, it doesn't show that run yet. Why doesn't show that run? Interesting. Okay, well, that's fine. But yeah, anyway, we are not doing well this morning, so. We're going to take that as a sign from the universe, and we're going to sign off today. So I will try to be back here tomorrow for more Caves of Cud, and hopefully we're going to survive past 17 minutes, or 7, you know, if we took our original failure date, time, rather. Anyway, I'm rambling. That's it. That's it for me. Thank you for watching, as always, and thank you for, you know, just sticking around. and, per usual, as always, happy gaming. Until next time.