This is game #21 in my series for completing SNES games using an emulator and ROMs.
In part 3 of the game Donkey Kong Country 2: Diddy's Kong Quest it is now onto Krem Quay and the swamp levels, well at least a part of this world has them like the barrels and cape enemies being key parts into this level.
Avoiding falling into the swamp is great due to how high of a risk it is with the open swamp and all the enemies making it a tougher challenge to complete and one slightly off jump is all it takes to be sucked into the swamp!
It can't be any worse than Glimmer Cavern with all the flickering lights as you move from left do right and get annoyed at how much it affects your eyes, most likely one of the worst stages to play on!
But the stages do have their enjoyment and you get the thrill at times like in the next level where you use swamp reeds sticking out and more crocs to get yourself speeding along the level, avoiding bees and leading you to completion as you move to a level filled with being the snake instead for the gameplay, so instead of losing it is hit, you lose one of the kongs or your life for a challenging yet well done level.
Ah slimb climb the annoying water rising level with a lockjaw that can't be killed that is like a homing missile, bound to hit you if you're in the water for a short time and the most annoying part of this level.
I make multiple mistakes and die a few times, but I persist through and reach the top and a bonus coin, while then getting invulnerable to reach the DK coin safely!
Finally it is onto the bonus level in Klubba's Kiosk, black ice caves and this one as you will see, has a lot of enemies and difficulties but is one of the more enjoyable bonus levels. Only major concern is sliding on the ice which can push you into an enemy if you are not careful...
Last level before Kudgel's Kontest is to go through Bramble Blast where you have a lot of barrels to get you to where you need to go... or push you back like a confusing maze, but it is on the vine level which looks and sounds so nice when playing, just like when I was a kid.
Lastly we have to face the world boss, Kudgel. This one involves just moving out of the way and jumping before he lands, to not be stunned and after a few times a TNT barrel will spawn to be thrown at him. Then he gets quicker and moves to just jumping in sight where you have to run under and jump and keep repeating until victory!
Streamlabs OBS used for recording and setting the scene with SNES font, my avatar and the game picture for what I am playing.
Emulator used: RetroArch
ROMS: They are the games
Saving: Using emulator saving between levels or occasionally in tough parts so I don't always die and repeat so then the game can get completed.
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