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Splinters: Death vs Earth
Rule Set: 19 Mana Cap, No Armor, Odd Cards Only, No Fire or Water Splinters
My Summoner (Level & Abilities): Thaddeus Brood (Lvl. 4, Enemy Health & Magic Debuff)
My Line Up (Level & Abilities): Bone Golem (Lvl. 1, Void), Creeping Ooze (Lvl. 1, Slow), Dhampir Stalker (Lvl. 4, True Strike)
Number of Abilities: 5
Total Team Stats: 3 Melee, 0 Magic, 4 Range, 5 Speed, 0 Armor, 13 Health
Enemy Summoner (Level & Abilities): Obsidian (Lvl. 2, Friendly Magic Buff)
Enemy Line Up: Chaos Agent (Gold-foil, Level 3, Dodge), Regal Peryton (Gold-foil, Lvl. 2, Flying), Mycelic Slipspawn (Gold-foil, Lvl. 2, Taunt)
Number of Abilities: 4
Total Team Stats: 0 Melee, 3 Magic, 0 Range, 7 Speed, 0 Armor, 16 Health
Team Stats Advantages: Melee (Me), Magic (Them), Range (Me), Speed (Them), Armor (None), Health (Them)
Stat Advantage Results: 2 for Me, 3 for Them, 1 for None
Round 1 ends with no monsters down.
Round 2 ends with their Chaos Agent down, making it 1 to 0 in my favor.
Round 3 ends with their Mycelic Slipspawn down, making it 2 to 0 in my favor again.
Round 4 ends with their Regal Peryton, making it 3 to 0 for my victory.
I think I won because of my summoner Thaddeus Brood's the enemy magic debuff which lowered enemy magic, along with Bone Golem's Void ability which also decreased incoming magic damage.
The other helpful factors are the high range damage my Dhampir Stalker was dishing out, along with Creeping Ooze's Slow ability decreasing the enemy monsters ability to dodge my attacks.
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