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Splinters: Death vs Earth
Rule Set: 38 Mana Cap, Earthquake, Snipe for All, No Fire or Water
My Summoner (Levels & Abilities): Thaddeus Brood (Lvl. 1, Enemy Health & Magic Debuff)
My Team (Levels & Abilities): Phantasm (Lvl. 1, Flying), Dark Enchantress (Lvl. 1, Flying), Phantom Soldier (Lvl. 1, Flying), Cthulhu (Lvl. 1, Cripple & Flying), Creeping Ooze (Lvl. 1, Slow), Weirding Warrior (Lvl. 3, Rust)
Number of Abiliteis: 12
Team Stats: 2 Melee, 7 Magic, 2 Range, 15 Speed, 0 Armor, 34 Health
Their Summoner (Levels & Abilities): Obsidian (Lvl. 1, Friendly Magic Buff)
Their Team (Levels & Abilities): Unicorn Mustang (Lvl. 1, Void), Failed Summoner (Lvl. 1, Magic Reflect), Mycelic Slipspawn (Lvl. 1, Taunt), Regal Peryton (Lvl. 1, Flying), Goblin Psychic (Lvl. 1, Tank Heal), Khmer Princess (Lv. 1)
Number of Abilities: 10
Team Stats: 3 Melee, 4 Magic, 0 Range, 15 Speed, 0 Armor, 35 Health
Team Stats Advantage: Melee (Them), Magic (Me), Range (Me), Speed (None), Armor (None), Health (Them)
Stats Advantage Results: 2 for Me, 2 for Them
Round 1 ends with their Mycelic Slipspawn down, no losses for me, making it 1 to 0 in my favor.
Round 2 ends with my Dark Enchantress, Creeping Ooze, Weirding Warrior, their Goblin Psychic, Failed Summoner, and Khmer Princess down, making it 4 to 3 in my favor.
Round 3 ends with their Regal Peryton and Unicorn Mustang down, making it 6 to 3 for my victory.
I think I won due to Chaos Legion's Death Splinter's new anti-magic summoner, plus all my flying monsters who avoided earthquake.
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