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Fire Elemental is capable of brutal ranged attacks whenever it gets a chance. At level 1, Fire Elemental has 2 range attacks and also does additional damage to monsters adjacent on the target enemy monster. Although Fire Elemental's low health is a disadvantage, she usually performs the first attack thanks to her high speed, which is a great advantage for the team. Fire Elemental provides great support for the team to win with her abilities.
Summoner and Other Monsters in the Team
Summoner Malric Inferno increases the melee attack of all friendly monsters by 1, so monsters with melee attack abilities become devastating against enemy monsters. In silver league, I usually choose Malric Inferno in battles of 25 mana or more. And I choose monsters with at least 2 melee attack abilities to the team and I always choose Fire Elemental with ranged attack ability and choose a healer if possible. They usually win 70% of battles.
Cerberus is a monster with a very effective melee attack ability in battles. Cerberus can stay longer in battles with the ability to restore some of its health each round. I definitely add Cerberus, Serpentine Spy and Fire Elemental to the team in battles where I choose the fire summoner. I also consider the previous battles of the opposing player, and accordingly I decide on other monsters that I will add to the team.
Malric Inferno is one of my favorite summoners for battles of 25 mana and above, and I'm considering getting a level 3 Malric Inferno in the future. However, the win rate is low in low and high mana battles. In general, I think it is much more effective in battles of 25 mana or more. (I'm talking about battles in the silver league)
If the player I was matched with in 25 or less mana battles always chose Malric Inferno, I would choose Tyrus Paladium, I think it has a better chance of winning against Malric Inferno in low mana battles.
I would also love to have a level 8 Fire Elemental in the future. Fire Elemental has a great ability at level 8, which will give the team more advantage.
Abilities
At level 1 : Does additional damage to Monsters adjacent to the target Monster.
At level 5 : When a Monster with Affliction hits a target, it has a chance of applying Affliction on the target causing it to be unable to be healed.
At level 8 : When this Monster dies, it does 1 damage to all enemy monsters.
My daily quest today was Fire Quest. I completed my quest for today with the brutal attacks of Fire Elemental. Even though monsters with magic attacks on the opposing team challenged my team, they couldn't withstand the brutal attacks of Zalran Efreet and Fire Elemental too long.
Battle links in the video:
REWARDS:
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