Devlog #4 - Unity Steam Integration - Facepunch

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    roundbeargames

    Published on Nov 10, 2021
    About :

    Setting up Unity multiplayer through Steam.

    Repository:
    https://github.com/RoundBearChoi/UnitySteamLobby

    Facepunch (C# implementation of Steamworks):
    https://wiki.facepunch.com/steamworks
    https://github.com/bthomas2622/facepunch-steamworks-tutorial

    Steamworks:
    https://partner.steamgames.com/doc/home

    Devlog on C# networking (TCP):

    Any questions/comments? Join us on discord:
    https://discord.gg/hAFTgcA

    intro: 0:00
    player hosted server: 0:52
    sample data sync: 2:20
    not using mirror or photon: 3:09
    outro: 3:47

    Social
    twitter: https://twitter.com/roundbeargames
    facebook: https://facebook.com/roundbeargames17
    hive: https://peakd.com/@roundbeargames/posts
    reddit: https://reddit.com/user/roundbeargames
    linkedin: https://linkedin.com/in/jangwon-choi-15041a9a

    Patreon:
    https://patreon.com/roundbeargames

    Channel Memberships:
    https://youtube.com/roundbeargames/join

    Tags :

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