09:56 - While they got distracted by a mole rat, I shot the Enclave soldiers.
11:58 - It seems this place was Shard's home. I'll jump on the upper area. There's a Torn Page on the floor. If I read correctly, the note mentions the raider camp on the bridge near the Citadel. I should have gone there to see if anything ensued.
12:55 - Ignore the duplicated Torn Page and items. It's an issue on my end. I think it's because I left the ESM and ESP with the same name activated on the load order. Only live the Alpha's Raider Overhaul FO3.esm; the Alpha's Raider Overhaul - FWE.esp; and the Alpha's Raider Overhaul - Pitt enabled.
13:03 - Shard's Helper. It's a unique melee weapon added by Alpha's Raider Overhaul.
13:13 - Inside the footlocker is the Signet. It's a weapon added by Alpha's Raider Overhaul.
15:18 - The Craterside Camp was added by The Regulators mod. We'll return here eventually.
17:00 - Bad aim.
19:00 - I venture north to try to discover the map markers left behind by two random encounters. If you don't remember, those map markers are a feature of the Random Encounters Field Guide mod.
Woo!
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