Fallout 3 Walkthrough (Modded) Part 160

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    realdcghoul101

    Published on Jan 25, 2023
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    I enter Fort Bannister, Talon Company's main base, to fight them.

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    Follow the timestamps:

    • 00:53 - There are still some Talon mercs guarding the outside.
    • 02:06 - Running into more enemies.
    • 03:14 - The sewer hole in the tent is one of the ways into the Commanding Officer's Quarters.
    • 04:04 - Ammo and first aid box.
    • 04:18 - With Broken Steel installed, you will find Paladin Jensen tied up in one of the tents. If you don't want to see him dead, don't untie him! He will run into the fort and likely be killed by a dozen mercs armed to the teeth. In addition, his team outside the fort will go to his rescue and likely die. Only you can do the job.
    • 04:58 - The DC Interiors Project adds Mr. Robinson, one of the drunken gnomes, to the ruined building in front of me.
    • 05:10 - More ammo boxes.
    • 06:04 - Entering Fort Bannister Main. The place is guarded by more enemies.
    • 08:25 - Enemies are alerted to my presence.
    • 11:03 - Going upstairs. The Talon Company Commander and the Gunnery Master are on the upper floors. The New Uniques mod page says the Commando Armor will be worn by "the toughest Talon Company enemy" at Fort Bannister. I found the armor with the Talon Company Gunnery Master.
    • 12:22 - Schematics for the Bypass Module on top of the mainframe (FWE).
    • 12:50 - Lockipicking the wall safe. Also, there many scrap metal lying around.
    • 13:24 - Another wall safe.
    • 14:21 - In the Average locked room at the bottom of the concrete stairs, there is a copy of Big Book of Science, a Fat Man, and one mini-nuke.
    • 17:04 - Lockpicking another door to the outside.
    • 17:48 - I use the Sewer Entrance to Commanding Officer's Quarters. Soldiers and turrets guard the tunnels.
    • 19:33 - The Talon Company Specialist had a MEC Gauss Minigun (FWE).
    • 20:35 - Door to the missile launcher area.
    • 23:16 - A copy of Nikola Tesla and You can be found atop the lowermost covered walkway in the missile launcher area, next to a Ham radio and an ammunition box. Look at the top of the screen, and you'll see the ammo box.
    • 23:42 - The door at the lower level leads to the dormitories. More enemies.
    • 26:49 - Ammo boxes.
    • 28:10 - More soldiers in the next room. I almost died.
    • 33:20 - The dining room. Then I go upstairs to an area with three paths.
    • 34:23 - I first go to my left. The thermal vision shows three enemies on my right. I think they spawned in the previous rooms.
    • 35:30 - Sneak Critical Attack on Commander Jabsco.
    • 37:12 - Taking Jabsco's Key and the Occam Razor. The new weapon model was probably added by FWE.
    • 38:11 - The lower area has a turret, some tables, and a locked safe. Jabsco's Key can open it.
    • 39:22 - A Nuka Cola Quantum. The footlocker can be opened with Jabsco's Key.
    • 40:21 - Back to where I was at 34:23. I lockpick the door to the storage room. Ammo, chems, and first aid boxes.
    • 41:19 - The followers killed the enemies I mentioned at 34:23.
    • 42:36 - Door to the Fort Bannister Bunker. Instead, I run all the back to the dormitory area. I forgot to check the corridor to the north.
    • 43:26 - Reaching the infirmary. More enemies.
    • 44:19 - Lockpicking the safe on the floor.
    • 46:15 - Ignore the white texture issue. For some reason, interiors with many enemies may cause this problem.
    • 47:17 - Entering the bunker. Grenades and frag mines will help clear the area.
    • 52:15 - The last enemies.
    • 53:05 - I disarm the pressure plate and the rigged shotguns.
    • 53:58 - Looting the dead.
    • 57:35 - A copy of Guns and Bullets is found on top of that gun cabinet. The explosions made the book fall on the left side of the cabinet. It fell between the cabinet and the pipe. I only realized that later.
    • 59:51 - Opening the door to the outside.
    • 01:00:49 - The fort was cleared from Talon mercs. With that, it'll be occupied by the Brotherhood, who reclaimed their stolen Aqua Pura barrels and caravan brahmin. Now you can finally untie poor Paladin Jensen. KIlling Jabsco before completing the Broken Steel main quest will prevent this event from happening.

    That is all, folks!

    Tags :

    fallout3 bethesdafallout rpg mods gaming gameplay walkthrough

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