23
This week has been hard for many and, honestly, I had zero desire to do any gameplay or even play any game, I couldn't concentrate. The last thing I played was theHunter with my friend @morenow, but it was mostly to relax and forget about everything. So for the time being I should get back to posting daily if nothing new happens, today we're back with the second chapter of Morbid!
I'm going to be totally honest with you, I remembered absolutely nothing from the last time I played this game. All I could think of was how many times I died like a fool and how hard it can be to fight without taking damage. Mobility in this game can become clunky and make you die easily.
Little by little I remembered the controls, and in no time I was making a mess of the map. At least I think I only died once or twice, so, in theory, I did better than the first time playing it.
The map in this game can be somewhat confusing as simple as it may seem. The only way to see the map is to go to checkpoints and look for the area map in the menu. If you're far from a checkpoint, you're really screwed.
In my previous chapter I died horribly with only two hits from an enemy that literally made me oneshot. To this day I'm not sure if it was really a boss, but it was much easier to defeat than I thought it would be. I just had to play pretty carefully. It also helped that I upgraded my main sword; runes can help you quite a bit in this game. Maybe, if I get far enough along in this game, I'll dedicate myself to making a weapon solely with lifesteal, I think that would be pretty broken.
Near the end of the gameplay I was able to beat my first boss. At least, this one did seem to be quite dangerous, but it wasn't complicated to beat him. His patterns were very simple and only changed once when he had 20% health. This would be my first acolyte defeated; in theory there are seven, so we'll see what's in store.
I hope you can enjoy my gameplay as much as I enjoyed doing it. Remember that I accept any kind of suggestions, feedback is important to me. Without further ado, see you in the next one.
![]() | πΈ'π π πΈ6 π’πππ πππ πππππ π πππ π πππππππ πππ πππππ πππ ππππ ππππππ πππππππ. πΈ ππππ πππππππ’ ππππ ππππ πππππ, ππππππππ ππ πππ πππππππ ππ ππ. πΈπ π’ππ ππππ ππ’ πππππ, πππ'π ππππππ ππ ππππππ ππ πππ πππππ ππ π πππππππ. πΈ ππππ’ ππππππ πππ’ πππππ ππππ, ππ ππ π’ππ ππππ πππππππ ππ πππππ π’πππ πππππ, πππ ππ ππππ . πΆπΆ! |
Esta semana ha sido dura para muchos y, honestamente, tenΓa cero ganas de hacer algΓΊn gameplay o siquiera jugar algΓΊn juego, no me podΓa concentrar. Lo ΓΊltimo que juguΓ© fue theHunter junto a mi pana @morenow, pero fue mΓ‘s que todo para relajarnos y olvidarnos de todo. AsΓ que por los momentos deberΓa volver a publicar diario si no sucede alguna novedad. Β‘Hoy volvemos con el segundo capΓtulo de Morbid!
Les voy a ser totalmente honesto, no recordaba absolutamente nada desde la ΓΊltima vez que juguΓ© a este juego. Solo se me venΓa a la mente la cantidad de veces que morΓ como un tonto y lo complicado que puede ser pelear sin recibir daΓ±o. La movilidad en este juego puede llegar a ser tosca y hacerte morir fΓ‘cilmente.
Poco a poco fui recordando los controles, y en nada ya estaba haciendo desastre por el mapa. Al menos creo que solo morΓ una o dos veces, por lo que, en teorΓa, me fue mejor que la primera vez jugΓ‘ndolo.
El mapa de este juego puede ser algo confuso por mΓ‘s sencillo que parezca. La ΓΊnica forma de ver el mapa es yendo a puntos de control y buscar el mapa de la zona en el menΓΊ. Si estΓ‘s lejos de un punto de control, realmente estΓ‘s jodido.
En mi capΓtulo anterior morΓ horriblemente con solo dos golpes de un enemigo que literalmente me hizo oneshot. Hasta ahora no estoy seguro de si realmente era un jefe, pero fue mucho mΓ‘s fΓ‘cil de derrotar de lo que creΓ. Solo tuve que jugar con bastante cuidado. TambiΓ©n me ayudΓ³ el haber mejorado mi espada principal; las runas te pueden ayudar bastante en este juego. Tal vez, si llego a estar bastante avanzado en este juego, me dedique a hacer un arma ΓΊnicamente con robo de vida, creo que eso estarΓa bastante roto.
Cerca del final del gameplay pude vencer a mi primer jefe. Al menos, este sΓ parecΓa ser bastante peligroso, pero no fue complicado vencerlo. Sus patrones eran muy simples y solo cambiaron una vez al tener 20% de vida. Este serΓa mi primer acΓ³lito derrotado; en teorΓa son siete, asΓ que ya veremos quΓ© nos espera.
Espero que puedas disfrutar mi gameplay tanto como yo disfrutΓ© hacerlo. Recuerda que acepto cualquier tipo de sugerencia, el feedback es importante para mΓ. Sin mΓ‘s, nos vemos en la siguiente.
![]() | πππ’ ππ πππππππ ππ πΈ6 πΓ±ππ ππππππππππ πππ ππ πΓΊππππ π’ πππππΓ©π πππ ππ πππππππππ ππ ππππππ. πππππΓ©π πππππ πππππ ππππ ππ πΓΊππππ, ππππππ nadie ππ πππππππ. ππ ππ ππππππ πππ ππππ, ππ πππππππ ππ ππππππππ π’ ππ πππππππ ππ ππππππππππ. πΉππππ ππππ πππππππππ videoπππππ, ππΓ πππ ππ πππππππππ π πππππππ πππ ππ ππππππ πππ ππππππππ, πΓ‘π£ππππ πππππ. ππ! |
Comments:
Reply:
To comment on this video please connect a HIVE account to your profile: Connect HIVE Account