Balled into 3D - Unity Devlog 1

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    mproxima

    Published on Feb 02, 2022
    About :

    Hello everybody!

    This week I tried something that I was looking to do since a long time but was always kind of afraid of trying, maybe for the complexity it bring to the table but anyway this is my first dive into a 3d world!

    I put Game Maker Studio aside for this project because while it's possible to develop in 3d the tools aren't up to standard and it would take a whole lot of knowledge about coding that I don't have right now. So I set up Unity(wich took more time then the whole project itself due to some problems they have with the new Unity Hub >.<'').
    Modifying a scene seems pretty intuitive and texturing and creating object of different shapes is a really easy task.

    So with a ball and some floors done here we go into making a Monkey Ball clone.

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