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Hello everybody,
a little work in progress of enemy behavior among the asteroids, this one can dodge and keep chasing the player without too many issues it feel a bit artificial for it has only 2 ways of dodging the asteroids and I will look further on the subject to make some more fluent behavior.
It was long time that I wanted to dig deeper in enemies behavior and I kept away from it because I was thinking that would be too much of an undertaking but to my surprise there are some easy solutions. Here I didn't use any pathfinding route as the map is constantly changing due to the random asteroids movement so the enemy has to be prepared to many different situations.
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