Aplicando Colores, luces y texturas en blender!/Applying Colors, lights and textures in blender!

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    kingdannys

    Published on Oct 21, 2022
    About :
    Hola amigos este es mi primer video utilizando la plataforma 3speak mis amigos @kernelillo y @nftcrypto me la recomendaron para poder subir videos tanto de gamplays de videojuegos como de arte en esta ocacion quiero compartir con ustedes este video en el cual en uno de mis streams realice este arbol en blender y gracias a un seguidor pude tener este fragmento del stream. Es un video en el cual en esta ocacion les muestro como hice la iluminacion, el efecto del agua, y el uso de los nodos para poder pintar los nodos son como la codificacion de la textura para dar mejores resultados en un proyecto, utilice nodos con efecto de emision para crear esa sensacion de luz neo o reflectante, tambien asi mismo como fui buscando la mejor iluminacion en tonos y colores. y la manera en que se puede ir pintando cada pieza por separado el efecto de agua tambien se logra con nodos de texturas de ruido para crear esa sensacion y bajando parametros para hacer el material mas cristalino lo cual nos da el efecto de agua. Y para finalizar utilize un cubo para encerrar todo el proyecto y aplicarle un nodo al cubo de volumen y configurando parametros que nos hace dar esa sensacion a la vista de bruma como si nuestro arbol sobrevivio a una catastrofe natural fuerte o una escena digamos postapocaliptica.

    Gracias por visitar mi video, sus comentarios y leer esta descripcion sobre mi video.
    Me despido deseandoles lo mejor de lo mejor a cada uno de ustedes!

    Hello friends, this is my first video using the 3speak platform, my friends @kernelillo and @nftcrypto recommended it to me to be able to upload videos of both video game gamplays and art, this time I want to share with you this video in which in one of my streams I made this tree in blender and thanks to a follower I was able to have this fragment of the stream.
    It is a video in which this time I show you how I did the lighting, the water effect, and the use of nodes to be able to paint the nodes are like the coding of the texture to give better results in a project, use nodes with emission effect to create that sensation of neo or reflective light, also like I was looking for the best lighting in tones and colors.

    and the way in which each piece can be painted separately, the water effect is also achieved with noise texture nodes to create that sensation and lowering parameters to make the material more crystalline, which gives us the effect of water.
    And to finish, use a cube to enclose the entire project and apply a node to the volume cube and configure parameters that make us give that sensation to the view of mist as if our tree survived a strong natural disaster or a post-apocalyptic scene, let's say.

    Thank you for visiting my video, your comments and reading this description about my video.
    I say goodbye wishing the best of the best to each of you!

    Tags :

    art hivearte digitalart generativecoin 3dart spanish english 3speak hispanostream hiveart

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