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Tvelve Minutes is a minimalist game where the main character is trapped in a time loop. Entering the house and saying hello to your wife are the last seconds of the nightmare.
Twelve minutes is an isometric projection game where we can see the entire board and we can check what we need at the moment.
This is an interesting game where every decision has consequences. The plot is a detective story that can resemble old works, where there is a mystery and we have to figure out why it happened.
Our main character is trapped in 12 minutes of his life, he has to figure out why a policeman comes and why his wife killed his father and what is the purpose of the watch. A big plus, despite the minimalist setting, is dubbing acting, well-known actors put voices under the characters and it looks very convincing. Willem always plays games with his charismaadly. 12 minutes is a groundhog day, a madness that slowly starts to finally cause the main character to not know how to convince his wife that in a moment the nightmare will start again and so on and on within 12 minutes.
The whole house is at our disposal to change certain elements or try to convince the wife not to open the door. The whole game takes place in one room, and the main character would rather be everywhere, but not see his wife constantly dying. I invite you to the first 25 minutes of the game where it shows how the mechanics look like and generally I present the atmosphere of the production.
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