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This is my entry for Share your Battle Weekly Challenge hosted by @splinterlands. Here is the link to post
LORE
They say that in the great battles on the other side of the world, Hellaphants were trained and outfitted as massive monstrosities of war. It was not generally believed that Hellaphants could be controlled until the Ferexia Torch began its Chaang Project. Hellaphants were abducted en masse from the Wastelands of the Unknown and taken to the training grounds near Mittreya's Hand. There, the Hellaphants were forged into soldiers to carry soldiers. They were molded into a new type of war machine, called Chaang.
WAR CHAANG is a High mana card with two attacks (Meele as well as Ranged Attack).
Its a high mana card. At initial level it have two melee and one ranged attack and at higher level it has three melee and two ranged attack. The Speed starts from 3 and remains 3 only at higher levels too.
WAR CHAANG is a great card with two attacks and nice retaliate ability. Card can be used at back end to counter the opponent's sneak monster(melee) with retaliate ability.
Rule Set - Target Practice & Melee Mayhem
Here the screen shot of the cards lineup.
Here is the link to battle.
Total mana cap for the monster selection was 28 mana.
Flesh Golem is a good first line card with self healing ability. At level 6 it has 3 melee attack, 3 speed with 11 life. If I play with Earth Splinter then 99% I used this card.
This card is my first choice for second position. At leve 6 with reach ability it has two melee and Piercing ability. I like the Piercing ability as it damage in excess of the target's Armor. It has decent speed too.
I use this cards also in all most every battle (when playing with earth splinter).
At level 6 it has 2 melee attack, 2 health and 4 speed. In addition to that it has Flying, Opportunity & Scavenger ability. With ony 3 mana and Opportunity & Scavenger ability this cards is awesome. Opportunity kill the low health card very fast. It has low life but Scavenger ability the life increase with the death of every monster.
In initial I thought to use the melee monster only but at the end I left with the 4 mana and dont able to find any suitable card so decide to use this card.
In general I love to use this card as it has tank healing ability form level 1 itself.
At level 5 it has 1 magic attack, 3 speed and 4 health along with tank healing and strengthen ability.
BROWNIE is awesome card and cost only 1 mana.
At level 4 it has 1 melee attack, 5 speed (wow) and 2 health.
It has Swiftness and Inspire ability. Very useful card with very low mana cost. As the rule set was Melee Mayhem and I was mostly used the melee monster so BROWNIE is very usefull a it will give the one additional melee attack to all friendly monster.
WAR CHAANG is EPIC card belongs to the Neutral Monster splinter. it has melee as well as range attack. At level one it has Retaliate ability also. I placed the cards at end position so that if the opponent used the sneak ability then the retaliate ability can counter attack.
Is my Stretegy works... because of the Melee Mayhem rule set the WAR CHAANG is very effective as it attack the melee as well as the ranged attack and surprices the opponent.
I am a member of Team Possible Power Guild. To join the discord group click on link
You will find really nice people and informative too.
Thanks for stopping by my Post.
If you new and want to try the game here is my affiliation link
You can joint the official discord group also (please find the link at the end of the post).
Thanks to @minimining for delegated cards.
SPLINTERLANDS DISCORD
SPLINTERLANDS TELEGRAM
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