<?xml version="1.0" encoding="UTF-8"?><?xml-stylesheet type="text/xsl" href="/rss/feed-stylesheet.xsl"?><rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:atom="http://www.w3.org/2005/Atom" version="2.0" xmlns:podcast="https://podcastindex.org/namespace/1.0" xmlns:wfw="http://wellformedweb.org/CommentAPI/" xmlns:sy="http://purl.org/rss/1.0/modules/syndication/" xmlns:slash="http://purl.org/rss/1.0/modules/slash/" xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd" xmlns:googleplay="http://www.google.com/schemas/play-podcasts/1.0" xmlns:georss="http://www.georss.org/georss" xmlns:geo="http://www.w3.org/2003/01/geo/wgs84_pos#"><channel><title><![CDATA[corpsekaizen 3Speak Podcast]]></title><itunes:author><![CDATA[corpsekaizen]]></itunes:author><itunes:owner><itunes:name>corpsekaizen</itunes:name><itunes:email>corpsekaizen@3speak.v4v.app</itunes:email></itunes:owner><itunes:explicit>clean</itunes:explicit><description><![CDATA[Listen and watch the latest videos from corpsekaizen. Hosted by 3Speak.tv, the free speech video platform.]]></description><link>https://3speak.tv/user/corpsekaizen</link><atom:link rel="hub" href="https://hub.livewire.io/"/><atom:link href="https://3speak.tv/rss/corpsekaizen.xml" rel="self" type="application/rss+xml"/><podcast:hiveAccname>corpsekaizen</podcast:hiveAccname><podcast:medium>video</podcast:medium><image><url>https://3speak.tv/img/c/user/corpsekaizen.jpg?v=4b70d27c</url><title>corpsekaizen 3Speak Podcast</title><link>https://3speak.tv/user/corpsekaizen</link></image><itunes:image href="https://3speak.tv/img/c/user/corpsekaizen.jpg?v=4b70d27c"/><podcast:podping hiveAccount="podping.spk"/><podcast:podping hiveAccount="podping.bol"/><generator>https://3speak.tv</generator><lastBuildDate>Sun, 15 Nov 2026 04:19:04 GMT</lastBuildDate><copyright><![CDATA[2021 corpsekaizen]]></copyright><language>en</language><ttl>60</ttl><podcast:value type="lightning" method="keysend" suggested="0.00000050000"><podcast:valueRecipient name="corpsekaizen" address="0266ad2656c7a19a219d37e82b280046660f4d7f3ae0c00b64a1629de4ea567668" customKey="818818" customValue="corpsekaizen" type="node" split="99"></podcast:valueRecipient><podcast:valueRecipient name="PodcastIndex" address="03ae9f91a0cb8ff43840e3c322c4c61f019d8c1c3cea15a25cfc425ac605e61a4a" type="node" fee="True" split="1"></podcast:valueRecipient></podcast:value><podcast:value type="HBD" method="transfer" suggested="0.05"><podcast:valueRecipient name="podcaster" type="account" address="corpsekaizen" split="98"></podcast:valueRecipient><podcast:valueRecipient name="host" type="account" address="threespeak" split="1"></podcast:valueRecipient><podcast:valueRecipient name="podcastindex" type="account" address="podcastindex" split="1"></podcast:valueRecipient></podcast:value><item><title><![CDATA[Sound Made Visual: Creating Music-Reactive 3D Shapes]]></title><itunes:author><![CDATA[corpsekaizen]]></itunes:author><itunes:episodeType>full</itunes:episodeType><link>https://3speak.tv/watch?v=corpsekaizen/af999616</link><pubDate>Wed, 20 May 2026 06:39:36 GMT</pubDate><dc:creator>corpsekaizen</dc:creator><guid isPermaLink="false">hive.blog/@corpsekaizen/af999616</guid><description><![CDATA[Some Tinkering and you can check how much reactive this visual is to sound:
https://www.youtube.com/watch?v=yszdWyykxTk

TouchDesigner is a visual programming tool that lets you create real-time interactive visuals without writing traditional code. Instead of typing commands, you connect colored boxes, called "nodes", together, and each node performs one specific job.

This is how the network looks with the base shape. You may notice that the visual above is completely different—I just used a bloom effect and feedback, then composited it. If you are new, you may not know, but the idea is to understand how the visuals work. They move from the basic shape of a circle, which I feed to noise, and that noise is influenced by my song, which in turn gives out that shape that moves throughout. You can see a still image here.

These are the further processing steps I did with that basic shape. So if you watch the video below, you can see I change the parameters in real time. Although the video looks quite rough due to my low-end laptop, if you download the file, you can change the parameters as you wish. You'll learn how to add your own song and how to manipulate the shape and its effects overall,

Here is how you can download the file and use it, and also how you can manipulate various nodes as well. There is also another visual with it, which is quite edit-based. I have its file as well. I will upload something new every day, and you can also check my other posts.
[Patreon](https://www.patreon.com/posts/real-time-audio-158744171?utm_medium=clipboard_copy&utm_source=copyLink&utm_campaign=postshare_creator&utm_content=join_link)

Some visuals and stories on my [substack](https://substack.com/@karoshi1/note/p-198217076?utm_source=notes-share-action&r=87cskw).]]></description><image url="https://4everland.io/ipfs/https://images.3speak.tv/images/1779259192001-b7d2dd137aad38b0.webp/" title="Sound Made Visual: Creating Music-Reactive 3D Shapes image"/><itunes:explicit>clean</itunes:explicit><itunes:image href="https://3speak.tv/img/c/episode/corpsekaizen/af999616.jpg?v=217a1c29"/><podcast:medium>video</podcast:medium><itunes:duration>1:09</itunes:duration><enclosure url="https://4everland.io/ipfs/QmWfAQy9ZYqPGjzRYG7AxgTfzzKgHVeLFhsQjovmHsss9U" length="107354615" type="video/mp4"/></item><item><title><![CDATA[An Audio Reactive music video]]></title><itunes:author><![CDATA[corpsekaizen]]></itunes:author><itunes:episodeType>full</itunes:episodeType><link>https://3speak.tv/watch?v=corpsekaizen/73cbc300</link><pubDate>Sun, 17 May 2026 16:29:02 GMT</pubDate><dc:creator>corpsekaizen</dc:creator><guid isPermaLink="false">hive.blog/@corpsekaizen/73cbc300</guid><description><![CDATA[A symphony created using TouchDesigner. I used a switch to move between multiple video clips, all copyright-free. Then I used 3D texture and a time machine to create those transitions, with a little bit of noise for that grain effect. Up to this point, it's pretty simple. Then I used a SOP node with texture to create blobs. I couldn't do much rendering or creation as my laptop ran out of resources. Just upload the videos in the Media File options, input the audio in the Audio Device In. The thing is, you can create multiple different variations by changing elements in noise and composite.
Youtube video:
[https://youtu.be/IHbmrTYKzGw?si=_6HecdVbTmMQqAao](https://youtu.be/IHbmrTYKzGw?si=_6HecdVbTmMQqAao)

I can create multiple tyoes if craetive arts, audio reactive as well as poetry focused, each having different aspiarations, but If you like something like this, make sure to comment. I don't know much about 3speak, I will be able to create some tutorials as well.

Mainly I write, mostly I create something visual to support it, If I think somethings's lacking.
[https://substack.com/@karoshi1](https://substack.com/@karoshi1)


Create the aesthetic and datamoshing images and videos, you can get some free as well as paid resources for touch designer visuals, 
[Patreon](https://www.patreon.com/c/corpsekaizen)]]></description><image url="https://4everland.io/ipfs/https://images.3speak.tv/images/1779035359098-56d4202eb9af3072.webp/" title="An Audio Reactive music video image"/><itunes:explicit>clean</itunes:explicit><itunes:image href="https://3speak.tv/img/c/episode/corpsekaizen/73cbc300.jpg?v=078454a7"/><podcast:medium>video</podcast:medium><itunes:duration>1:13</itunes:duration><enclosure url="https://4everland.io/ipfs/QmZNe9NigY2jHRjKAPGx58xNYPtiawbGRKcRTY8e6DcseE" length="111069192" type="video/mp4"/></item><item><title><![CDATA[Utter Moshing: An Audio Reactive Visual Experience]]></title><itunes:author><![CDATA[corpsekaizen]]></itunes:author><itunes:episodeType>full</itunes:episodeType><link>https://3speak.tv/watch?v=corpsekaizen/40e8c900</link><pubDate>Wed, 13 May 2026 22:05:01 GMT</pubDate><dc:creator>corpsekaizen</dc:creator><guid isPermaLink="false">hive.blog/@corpsekaizen/40e8c900</guid><description><![CDATA[I created a video of utter moshing using TouchDesigner, a superior 2D and 3D creative platform. The core of this project involves a custom Switch component that drives audio reactive visuals, with video choices dynamically responding to sound input. While the video selections could be more compelling, sourcing quality copyright free movement footage remains challenging.

TouchDesigner proved ideal for this project due to its lightweight performance profile. Running on my 2018 laptop which typically makes creative work cumbersome, the platform remains efficient and responsive. However, the system can still be overloaded when adding excessive shaders and particle effects.

Despite these limitations, TouchDesigner's streamlined design makes it accessible for resource constrained workflows while maintaining professional creative capabilities.
I'd like to work on this and continue to improve.
@corpsekaizen]]></description><image url="https://4everland.io/ipfs/https://images.3speak.tv/images/1778709917189-0af73030fc9506bd.webp/" title="Utter Moshing: An Audio Reactive Visual Experience image"/><itunes:explicit>clean</itunes:explicit><itunes:image href="https://3speak.tv/img/c/episode/corpsekaizen/40e8c900.jpg?v=d630507e"/><podcast:medium>video</podcast:medium><itunes:duration>0:24</itunes:duration><enclosure url="https://4everland.io/ipfs/QmWy3DyoPenmAcMF6GD5CjiMxbfvRHpr2PA5Lrhk6btwLZ" length="16975499" type="video/mp4"/></item><item><title><![CDATA[The Long Vigil]]></title><itunes:author><![CDATA[corpsekaizen]]></itunes:author><itunes:episodeType>full</itunes:episodeType><link>https://3speak.tv/watch?v=corpsekaizen/6e0e8d38</link><pubDate>Sat, 02 May 2026 12:39:11 GMT</pubDate><dc:creator>corpsekaizen</dc:creator><guid isPermaLink="false">hive.blog/@corpsekaizen/6e0e8d38</guid><description><![CDATA[The suppression of logic dissolves
those awesome woes, submerged like stones
and perhaps there blooms an awakening
through the needled base, that threshold
where the flesh remembers itself,
remembers how to become again.

Fool me no more.
I recognize the edge now, the ledge,
that familiar precipice where I've kept
my long vigil. The drop has no power here.
I have stood in this shape long enough
to know the geometry of my own return.

Everything dwells within:
the meat chunks and the greened dreams,
the extracted leaves, the craved beginnings
all spiraling through a senseless continuum,
a becoming that asks nothing of meaning.

And still I am myself.
Still the same withdrawals circle back.
Still the substances speak their simple language,
and I choose—or choose again
reaching for something better than
this broken symmetry of staying.]]></description><image url="https://4everland.io/ipfs/https://images.3speak.tv/images/1777725561932-a03c95d2d4b86915.webp/" title="The Long Vigil image"/><itunes:explicit>clean</itunes:explicit><itunes:image href="https://3speak.tv/img/c/episode/corpsekaizen/6e0e8d38.jpg?v=7cdd737e"/><podcast:medium>video</podcast:medium><itunes:duration>0:21</itunes:duration><enclosure url="https://4everland.io/ipfs/QmTvuAsgJ25byMZPGiFygk16cnfS2fienRuNTphxVJqGuC" length="15113838" type="video/mp4"/></item></channel></rss>