We continue to advance ascension by ascension (Idle Slayer) (4) - [ESP/ENG]

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    ydaiznfts2

    Published on Feb 26, 2024
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    Bienvenidos gamers de Hive, para el capitulo 4 de - Jugando Idle Slayer- les traigo pocos minutos jugando, pero mostrando un avance espectacular que logre en este último tiempo que genero una suba exponencial de ganancia de puntos de asesino, lo que nos permite obtener mejoras y mandar a los súbditos a misiones cuya recompensa es muy positiva
    Welcome Hive gamers, for chapter 4 of - Playing Idle Slayer - I bring you a few minutes of playing, but showing a spectacular progress that I achieved in this last time that generated an exponential increase in the gain of assassin points, which allows us to obtain improvements and send your subjects on missions whose reward is very positive

    El subdito "Caballero Blanco", por otra mejora que tengo incrementa por un +30% el MpS. total, 0.5% por cada nivel, al igual que el "Mago Oscuro" pero no tengo aun su mejora, pero eso no es todo, el "Golem de Piedra" es uno de los más fuertes hasta el momento, ya que cuenta 3000 puntos de asesino cada misión de 24 horas, pero la recompensa al nivel maximo (LVL 3) es de 4500, lo que da una ganancia de 1500 puntos, hay más súbditos y mas ventanas que quedan para desbloquear, pero voy a unos pasos enormes a mi parecer.
    The "White Knight" minion, due to another improvement I have, increases the MpS by +30%. total, 0.5% for each level, like the "Dark Wizard" but I don't have its improvement yet, but that's not all, the "Stone Golem" is one of the strongest so far, since it has 3000 points of assassin each 24-hour mission, but the reward at the maximum level (LVL 3) is 4500, which gives a gain of 1500 points, there are more minions and more windows left to unlock, but I am taking some huge steps forward seem.

    De la última ascensión hubo grandes recompensas que aceleraron el proceso, como muchas cajas que por el tiempo inactivo quedan para aparecer cuando abres el juego, que pueden salirte cosas increíbles como un aumento porcentual de almas muy grande, junto a la casería de cofres o como el portal de beneficios, por eso y gracias a las casi 23 horas jugadas hemos desbloqueado casi la mitad del juego, pero no creo que otras 23 horas basten para superarlo, sino en los logros de steam, ahora se viene la jugada mas dificil y pesada del juego, esas ascensiones largas de quizá días y dias holdeando para mejorar si o si
    From the last ascension there were great rewards that accelerated the process, such as many boxes that due to the inactive time remain to appear when you open the game, which can give you incredible things such as a very large percentage increase in souls, along with the chest hunt or as the benefits portal, for that reason and thanks to the almost 23 hours played we have unlocked almost half of the game, but I do not think that another 23 hours will be enough to overcome it, but in the steam achievements, now comes the most difficult and heavy play of the game, those long climbs of perhaps days and days holding to improve yes or yes

    Tengo activas por el momento estas dos misiones que hace días están realizándose paso a paso, no puedo acelerarlo de ninguna manera ya que ningún monstruo viene en cantidades semejantes, ni en oleadas de monstruos, asi que es algo que poco a poco se realizara, sin embargo, debo empezar a mejorar el oro obtenido, esto lo logramos con ascensiones más largas y un reinicio menos prolongado, así duplicar quizá la obtención de puntos de asesino, por asi decirlo, x2 de un reinicio a otro.
    I have active at the moment these two missions that have been carried out step by step for days, I cannot accelerate it in any way since no monster comes in similar quantities, nor in waves of monsters, so it is something that will be carried out little by little, without However, I must start improving the gold obtained, we achieve this with longer ascensions and a shorter restart, thus perhaps doubling the obtaining of assassin points, so to speak, x2 from one restart to the next.



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