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Splinters: Fire vs Fire
Rule Set: 24 Mana Cap, No Summoner Abilities, No Earth or Death or Dragon or Water Splinters
My Summoner (Level): Tarsa (Lvl. 4)
My Line Up (Levels & Abilities): Living Lava (Lvl. 1, Shield), Radiated Brute (Lvl. 4, Reach), Serpentine Spy (Lvl. 1, Opportunity), Tenyii Striker (Lvl. 4, Doge, Sneak), Ash Fiend (Lvl. 1)
My Team Stats: 12 Melee, 0 Magic, 0 Range, 7 Speed, 2 Armor, 20 Health
My abilities: 5
Their Summoner: Tarsa (Lvl. 3)
Their Line Up (Levels & Abilities): Ash Fiend (Lvl. 1), Tusk the Wide (Lvl. 2, Void), Radiated Brute (Lvl. 3, Reach), Creeping Ooze (Lvl. 1, Slow), Tenyii Striker (Lvl. 3, Sneak), Lava Spider (Lvl. 3, Snipe)
Their Team Stats: 5 Melee, 0 Magic, 2 Ranged, 12 Speed, 0 Armor, 31 Health
Their abilities: 5
Team Stat Advantages: Melee (Me), Magic (None), Range (Them), Speed (Them), Armor (Me), Health (Them)
Advantage Results: 2 for Me, 3 for Them, 1 for Neither
Round 1 ends with both our Ash fiends down, making it 1 to 1 in neither favor.
Round 2 ends with their Creeping Ooze down, none of my monsters down, making it 2 to 1 in my favor.
Round 3 ends with my Tenyii Striker, and their Tusk the Wide and Lava Spider down, making it 4 to 2 still mine.
Round 4 ends with my Serpentine Spy and their Radiated Brute down, making it 5 to 3 still mine.
Round 5 ends with their Tenyii Striker down, making it 6 to 3 for my victory.
I think I won due to my higher leveled Radiated Brute and Tenyii Striker, along with some help from Living Lava and it's Shield ability which reduces incoming melee and range damage.
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