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Rule Set: No Healing, 36 Mana Cap, No Fire or Death Splinters
When Earth Splinter's available and Death isn't, I take it as a sign to go heavy on the magic since the chance of my opponent using Bortus to debuff my magic is usually pretty low -- especially if their Recently Played says they haven't used it recently.
I put Slipspawn in front due to its Taunt ability so it can attract all the enemy attacks and give the rest of my team at least a round or two of no damage.
Due to Gobling Psychic I can count on Slipspawn being healed a few times.
Thanks to Mycelic Queen, everyone gets a little bit of Armor which is protection against melee and range.
When I see enemy gold-foil cards I get a little worried due to the extra stat boost they get, especially since they had Carnage Titan which attacks twice and they had the melee buff from Demented Shark.
I wasn't worried about their Djinn Chwala or Wavesmith though because all of my monsters were magic.
Chwala gets knocked pretty quickly and the rest of my team makes quick work due to almost all of them having 3 magic attack except for Mycelic Queen.
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