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I wonder if Taunt-ability monsters will become a must-have in the future for every Splinterlands deck.
Drawing all enemy attacks toward one monster really does help, especially if you position your monsters so that the Taunt one gets regularly healed.
I wonder if my mistake here is that I didn't position Wave Brood so he could be regularly healed by Merdaali Guardian, instead of Baakjira.
For battles with the Toxic Fumes rule set, I try to stick to high health monsters that can hopefully defeat my opponent's team before the poison severely weakens them.
I find Axe Master's double attack so useful when it comes to breaking through enemy armor but in this battle I wonder if some other magic monster, such as River Hellondale, would've been better.
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