Fallout 3 Walkthrough (Modded) Part 116

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    realdcghoul101

    Published on Oct 03, 2022
    About :

    I explore the sewers and undergrounds of Old Olney in search of the Tesla Coil.

    The full playlist is now available on Youtube and Odysee.

    Here are the timestamps.

    • 00:25 - I enter Olney Sewers.
    • 01:23 - Deathclaws to the right.
    • 03:10 - Utility tunnel on the left.
    • 03:32 - A Deathclaw Matriarch is stuck in the room.
    • 04:31 - Opening the door on my left.
    • 04:54 - A Power Armor manual. It's another way to earn the Power Armor Training perk (FWE).
    • 05:00 - The BoS Initiate wears the Prototype Medic Power Armor and The Medic Power Armor Manual.
    • 05:20 - Interesting. It's the second time I find a dead Outcast Initiate (Form id xx047fc5) wearing Babe Magnet Shades. EVE already placed one dead Outcast Initiate (Form id xx047fcd) wearing the same unique glasses in Deathclaw Sanctuary (Part 111). The name in the Fo3edit is WJSOutcastInitiateDEAD.
    • 06:01 - The armor talks.
    • 08:04 - At the end of the dig, I found a Duck and Cover near a skeleton.
    • 08:06 - The Shovel of Smackage was added by EVE - Lost and Found. There are two shovels because I made some mistakes when installing the mod.
    • 08:49 - Back in the tunnels.
    • 08:54 - Looting the room. Sewer Entrance to Olney Metro Hud Ruins (AWOP). I'm not going to explore that area now.
    • 09:56 - Looting the room where the Matriarch was.
    • 09:59 - A Nuka Cola Quantum and a Missile Launcher.
    • 10:11 - A Fatman on the floor.
    • 10:15 - Lockipicking the three safes in the walls.
    • 12:19 - Back in the sewers entrance. Dogmeat decided to fight a deathclaw alone.
    • 13:03 - A deathclaw in the room ahead.
    • 14:06 - I place some plasma mines.
    • 14:48 - I lured the Matriarch to the plasma mines.
    • 16:49 - Lockpicking the safe in the room where the Matriarch was.
    • 17:15 - Lockpicking the locked door on the left. Four Mini Nukes and other items inside the small storage room.
    • 20:15 - Checking the north side of the sewer.
    • 20:39 - I see a heat signal in the room on the right. I place some frag mines just in case.
    • 21:48 - LOL! The heat signal was a Protectron.
    • 22:14 - The door in the northeast section of the tunnel leads to the outside. There's a grate above your head.
    • 22:43 - Back in the room with the protectron.
    • 23:35 - The Utility worker ID can be found on the floor near the skeleton. The protection, if activated, will scan you looking for the ID. https://fallout.fandom.com/wiki/Utility_worker_ID
    • 24:15 - Ladder to Old Olney underground.
    • 24:29 - Meeting Wint and Kidd, two surviving ghouls. They are running away from the deathclaws.
    • 25:40 - Looting the area. The ghouls lived here.
    • 28:36 - Stairs to the upper area.
    • 28:58 - Badger's body.
    • 29:08 - Connelly's body.
    • 29:33 - In the tunnel, Dunbar's body. Dunbar's note can be found on his body.
    • 30:47 - Carl's body.
    • 31:11 - Placing some frag mines.
    • 31:20 - That ghoul being shredded by the Matriarch was Sanders.
    • 32:00 - The battle against that Deathclaw Matriarch didn't go as planned.
    • 33:16 - The tunnels lead into a hospital.
    • 34:24 - Deathclaw ahead.
    • 35:56 - Come on. Just step on the plasma mines.
    • 36:27 - Fine, I'll shoot you.
    • 38:16 - Looting the place.
    • 40:39 - Going down the collapsed floor.
    • 41:09 - Mine boxes and frag mines.
    • 43:08 - I climb down through the hole in the floor and finally find the door.
    • 43:15 - I trigger a Rigged baby carriage. Dogmeat is blasted into the hole. Sorry about that.
    • 44:14 - Stairs to the lower level.
    • 45:23 - Ammon and grenades in the bathtub,
    • 46:20 - Frag mine sound... Ooof! Star Paladin Cross needs the Lightstep Perk.
    • 47:04 - The hole on the wall leads to a basement with more deathclaws.
    • 50:09 - I use the workbench.
    • 52:47 - Another deathclaw to the north.
    • 53:27 - The room on the left has more things to loot.
    • 54:15 - Deathclaws eggs.
    • 54:42 - Lockpicking the cell door.
    • 55:20 - The stairs lead to a lower area. It has some ammo and a Quantum bottle.
    • 57:12 - I head north, and then I turn east. Another tunnel and another deathclaw.
    • 58:21 - Another workbench. I craft some things.
    • 01:01:32 - The tunnel leads to another part of the basement.
    • 01:03:14 - Stairs to Old Olney's Wilson Building.

    Continues in the next episode.

    Tags :

    fallout3 bethesdafallout rpg mods gaming hivegaming gameplay walkthrough

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