Fallout 3 Walkthrough (Modded) Part 121

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    realdcghoul101

    Published on Oct 22, 2022
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    It's time to enter the Mobile Base Crawler and finish the Enclave.

    The full playlist is now available on Youtube and Odysee.

    Timestamps area below:

    • 00:21 - Leaving the Storage Facility and returning to the battle.
    • 02:55 - The Mobile Base Crawler.
    • 03:11 - Weakening the repulsion field. I'll still take damage when passing through it.
    • 03:23 - That Enclave Enforcer was added by EVE. I forgot to loot him.
    • 03:22 - An Enclave Enforcer attacked me.
    • 04:13 - Fighting the Enclave Squad Sigma.
    • 06:10 - I meet Stiggs and his robots. I asked him about the base.
    • 07:11 - Robotics Expert dialogue option.
    • 08:58 - Looting the place.
    • 09:28 - Weakening another repulsion field.
    • 09:53 - Keep your allies away from these force fields, or you will ended-up dying.
    • 10:32 - Repairing things at the workbench.
    • 11:18 - Another repulsion field. Lots of medical supplies.
    • 13:59 - Another repulsion field. Lots of guns and ammo behind this one.
    • 17:09 - Ladder to Launch Platform base.
    • 17:27 - Killing some scientists and officers.
    • 18:29 - Sentry bot and turrets. I have the Deathclaw control scrambler, so I control the ones in the area.
    • 19:20 - Heading to the dormitories.
    • 20:09 - Enclave troopers are upstairs.
    • 21:46 - I thought the doctor was going to attack me.
    • 21:53 - Leve up time. The screen will only appear when I'm out of combat.
    • 22:16 - Looting what I can. I should have dumped some stuff somewhere outside.
    • 23:14 - Level up screen. I chose the High-Tech Engineer perk.
    • 25:09 - The Security Officers carry the High Clearance Keycard. It opens the door to the mainframe.
    • 25:24 - Oops! Wrong door.
    • 26:23 - The Armory Master has a unique Precision Gatling Laser.
    • 26:34 - I completely ignored the Composite Recon Helmet. I didn't think it was a unique item. Some mod may have changed its stats.
    • 27:25 - I lockpick the armory door behind a repulsion field. I'll return here later.
    • 27:43 - In the stasis field near the door, there is a unique Sim Regen Armor (New Uniques mod). To disable the stasis field, I think you need to use a keycard in the red console visible in the video. The keycard can be found in the Satellite Control Tower on a console.
    • 28:26 - Inventory management for a couple of minutes.
    • 33:21 - Stair to the elevated catwalks.
    • 34:08 - Another repulsion field.
    • 34:26 - Boosting my Science to hack the Deathclaw Control Terminal. I don't remember, but I didn't disable the Station Field for some reason.
    • 38:34 - The Slo-Burn Flamer.
    • 39:38 - In the dining room and kitchen.
    • 40:59 - Inspecting the medical bay.
    • 41:49 - I forgot to see what was in the terminal on the table to the right.
    • 41:47 - High-Security Clearance area. I open the door with the High Clearance Keycard found at 25:09.
    • 42:35 - Accessing the Security Terminal. I unlock all the doors.
    • 43:02 - Hacking into the Robot Main Frame. I'm getting better at this.
    • 51:17 - As I have the Robotics Expert perk, I have the option to order the robots to target the Enclave.
    • 52:17 - Another door to the armory.
    • 52:40 - There are Alien Power Cells inside those ammo boxes. One Alien Blaster is in the gun case above them (Locked - hard level).
    • 57:36 - Taking the stairs to the upper area.
    • 58:32 - Door to the outside (upper area).
    • 59:01 - Shooting the Enclave troopers in the area. I forgot I reprogrammed the robots.
    • 59:15 - Destroying Vertibirds trying to land.
    • 01:01:46 - Looting the dead.
    • 01:02:23 - Entering the Control Tower.
    • 01:02:43 - I rush to take all the explosives nearby. The explosives were detonating with all the explosions e shoot nearby.
    • 01:04:01 - The Satellite Uplink Terminal. I direct the Bradley-Hercules
      payload to the Adams AFB Platform (Mobile Crawler Base).
    • 01:05:03 - Lockpicking the nearby door to leave the area.
    • 01:05:42 - Sarah Lyons comes to the rescue.
    • 01:07:00 - Fireworks!
    • 01:08:34 - Back in the Citadel. Elder Lyons wants to talk.
    • 01:09:47 - After the completion of Who Dares Wins, if the Lone Wanderer does not destroy the Citadel, some unmarked quests become available.
    • 01:11:26 - Paladin Tristan needs someone to collect super mutant blood samples.
    • 01:13:14 - Scribe Rothchild will need components to repair Liberty Prime.
    • 01:15:07 - Chatting with Sarah Lyons one more time.

    That's all, folks!

    Tags :

    fallout3 bethesdafallout rpg mods gaming gameplay walkthrough

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