P2E Investing In Play to Earn Blockchain Games - (Chris Coney & Marija Matic) WCSS:034

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    marketingmonk

    Published on Apr 18, 2022
    About :

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    Let’s start off with the most obvious point here, the idea of paying players to play completely flips the gaming world on its head
    So the first question investors might have is, how is it possible to pay people to play games?
    Where does the money come from?
    Normally a company would develop a game, you’d pay $50 for it and your ‘return’ would be the enjoyment of playing it
    The same for MMOs, you pay a monthly subscription to access what a gaming company created
    How has gaming managed to transition to play to earn?
    I suspect one of the parties in the old model are having their share of profits reduced (like the Basic Attention Token ad model)
    How do the game developers fund themselves?
    How does the founding company stay profitable?
    What are some examples of current popular play to earn blockchain games? https://playtoearn.net/blockchaingames
    Do they all use the same economic model? (i.e. paying players out of token inflation for example)
    Axie infinity
    That unreleased space game everyone is hyped about (Star Atlas?)
    Zed Run (i.e. earn by winning money off other players, meaning the money comes from outside the game economy)
    I can tell we are in the early stages of this just looking at the names of some of the games. Any game that includes the name of the technology like “Blockchain Kitties” is an example of what I’m talking about.
    I personally would not include the name of the technology, in the same way we don’t really have companies called .com anymore. It’s just Amazon.
    What are the different types of games?
    e.g. see playtoearn.net (breeding, collectable etc)
    Simple hyper casual games like Farmville etc.
    MMOs / role playing games
    In game economy or external economy (selling NFT skins outside the game vs an internal game economy)?
    Real estate games
    Interactive collectables (Splinterlands card game). Reminds me of Star Trek CCG from the 1990’s.
    VR / AR games
    This sector is closely related to the NFT sector isn’t it? BECAUSE blockchain technology enables digital scarcity, we can truly make an in-game item unique AND allow it to move and trade outside the game.
    And there is almost an finite scope for collaboration
    I’m thinking about how Epic Games do one brand deal after another to bring skins from every franchise into the world of Fortnite
    Marvel characters
    Football players
    Why not play in Fortnite as your favourite Bored Ape?
    Is there an opportunity for investors here?
    If so, what is it?
    The problem I can see is the same with all of crypto, just complete overwhelm at the number of opportunities.
    Should they play the games?
    Should they invest in the games?
    How do you keep up with such an explosive pace of innovation?

    Tags :

    p2e crypto chrisconey marijamatic weisscrypto

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